Urza's Mine
81% of drawn Urza's Mines are played before the game ends, with a median first-cast turn of 4 across 773 tracked multiplayer games on Playgroup Live.
Urza's Mine is a niche but committed include: once it reaches a player's hand, it hits the battlefield 81% of the time. That high execution rate reflects the card's role in dedicated Tron-style mana bases, where assembling all three Urza lands is the explicit game plan.
Inclusion sits at 2% across tracked decks, which is expected for a land with a narrow tribal synergy requirement. The decks that do run it tend to be all-in: colorless commanders like Zhulodok, Void Gorger and Ultron, Artificial Malevolence dominate the top-commanders list, and stickiness once played is 94%, reflecting that lands are rarely removed once they enter. The data spans 325 distinct players, with the single heaviest contributor accounting for 3% of all tracked instances, indicating a well-spread sample.
In Commander, Urza's Mine functions purely as a mana accelerant when its two companion pieces are in play. Without Urza's Power-Plant and Urza's Tower also on the battlefield, it taps for a single colorless mana, making it a dead card in most non-Tron lists. That context explains both its low overall inclusion rate and its dominance in colorless commander archetypes.
- 2% of tracked Commander decks include Urza's Mine
- 81% of drawn copies reach the battlefield before the game ends
- T4 median first-cast turn across multiplayer games
- 94% battlefield stickiness once played
- 325 distinct players have brought this card to a tracked game
- 29% win rate in games where Urza's Mine was cast
First-cast turn
n=163The "good card" funnel
804 brought · 325 playersOf 804 copies brought to games, 201 were drawn, 163 of those were cast, and the overwhelming majority remained on the battlefield through the end of game.
Players who cast this card win 29% of the time (n=153) , vs 23% when it never left the library (n=522).
When players drew this card but left it in hand, they won 30% (n=32) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.5pp; 95% confidence interval -1.8pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
223 instancesThe vast majority of Urza's Mines observed end the game on the battlefield, a direct result of lands being almost never removed in Commander once played. The small library count reflects how few tracked copies went entirely unseen.
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 69 decks
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2
Ulalek, Fused Atrocity
27 decks
- 3 Ultron, Artificial Malevolence 26 decks
- 4 Molecule Man 23 decks
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5
Omo, Queen of Vesuva
22 decks
- 6 Ultima, Origin of Oblivion 14 decks
- 7 Kozilek, the Great Distortion 12 decks
- 8 Karn, Legacy Reforged 8 decks
- 9 The Walls of Ba Sing Se 8 decks
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10
Urza, Lord High Artificer
8 decks
Colorless commanders dominate the list, with Zhulodok, Void Gorger holding a substantial lead. The spread across multiple Eldrazi and artifact commanders shows Urza's Mine is a staple within a specific archetype rather than a one-deck wonder.