collections_bookmark
Part of Commander Masters
Card Preview
Urza's Mine
Land — Urza's Mine
·
Commander Masters (CMM)
2%
Decklist Inclusion
Times Brought
233
Decks Running
133
In Decks
1254
Decklist Inclusion
2%
Format
Final zone distribution
61 instances1.6%
Library
72.1%
Battlefield
8.2%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 17 decks
-
2
Ulalek, Fused Atrocity
9 decks
- 3 Ultron, Artificial Malevolence 8 decks
- 4 Kozilek, the Great Distortion 7 decks
- 5 Molecule Man 7 decks
-
6
Omo, Queen of Vesuva
7 decks
- 7 Ultima, Origin of Oblivion 7 decks
- 8 Dawnsire, Sunstar Dreadnought 3 decks
- 9 The Regalia 3 decks
- 10 The Walls of Ba Sing Se 3 decks
The "good card" funnel
236 brought · 118 playersBrought to game
236
Ever drawn
55
Reached battlefield
46
Still on board at game end
44
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.2pp
Players who cast this card win 25% of the time (n=46) , vs 27% when it never left the library (n=165).
Observed gap -1.6pp; 95% confidence interval -14.2pp to +11.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=46
11%
T1
13%
T2
17%
T3
15%
T4
9%
T5
33%
T6-9
2%
T10+
Median
4.0
P25
3
· P75
6
· max
12
Cast same turn as drawn
56%
46 of 100 times cast
46%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.