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Card Preview
Urza's Mine
Land — Urza's Mine
·
Commander Masters (CMM)
Times Brought
516
Decks Running
276
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Urza's Mine
Land — Urza's Mine
Commander Masters (CMM)
·
Common
·
Illustrated by Brian Snõddy
Final zone distribution
119 instances1.7%
Library
78.2%
Battlefield
4.2%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 66 decks
-
2
Ulalek, Fused Atrocity
24 decks
- 3 Molecule Man 20 decks
-
4
Omo, Queen of Vesuva
12 decks
- 5 Ultron, Artificial Malevolence 12 decks
- 6 Ultima, Origin of Oblivion 10 decks
- 7 Kozilek, the Great Distortion 8 decks
- 8 Karn, Legacy Reforged 7 decks
-
9
Urtet, Remnant of Memnarch
5 decks
-
10
Animar, Soul of Elements
4 decks
The "good card" funnel
516 brought · 242 playersBrought to game
516
Ever drawn
113
Reached battlefield
96
Still on board at game end
93
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.6pp
Players who cast this card win 26% of the time (n=74) , vs 24% when it never left the library (n=312).
Observed gap +2.6pp; 95% confidence interval -3.6pp to +8.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=96
26%
T1
15%
T2
11%
T3
14%
T4
11%
T5
20%
T6-9
3%
T10+
Median
3.0
P25
1
· P75
5
· max
20
Cast same turn as drawn
54%
96 of 100 times cast
96%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.