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Urza's Tower card art
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Urza's Tower

Land — Urza's Tower · Commander Masters (CMM)
2%
Decklist Inclusion
Times Brought
276
Decks Running
153
In Decks
1255
Decklist Inclusion
2%
Format

Final zone distribution

74 instances
1.4%
Library
73.0%
Battlefield
5.4%
Graveyard
4.1%
Exile

The "good card" funnel

279 brought · 132 players
Brought to game
279
Ever drawn
70
Reached battlefield
56
Still on board at game end
54

Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -16.9pp

Players who cast this card win 20% of the time (n=54) , vs 27% when it never left the library (n=193).

Observed gap -6.4pp; 95% confidence interval -16.9pp to +4.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=56
27%
T1
16%
T2
7%
T3
7%
T4
9%
T5
27%
T6-9
7%
T10+
Median 3.5 P25 1 · P75 7 · max 14
Cast same turn as drawn 66%
56 of 100 times cast 56%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.