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Part of Commander Masters
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Live Play Data
Urza's Tower
Land — Urza's Tower
·
Commander Masters (CMM)
2%
Live Inclusion
Times Brought
1406
Decks Running
633
Median Cast Turn
3.0
Drawn → Played
84%
Format
First-cast turn
n=282
23%
T1
16%
T2
12%
T3
10%
T4
10%
T5
24%
T6-9
6%
T10+
Median
3.0
P25
2
· P75
6
· max
16
Cast same turn as drawn
60%
The "good card" funnel
1409 brought · 522 playersBrought to game
1409
Ever drawn
334
Reached battlefield
282
Still on board at game end
261
Once cast, 93% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.2pp
Players who cast this card win 29% of the time (n=257) , vs 23% when it never left the library (n=907).
When players drew this card but left it in hand, they won 38% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.9pp; 95% confidence interval +0.2pp to +11.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
370 instances2.4%
Library
70.5%
Battlefield
11.1%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 117 decks
- 2 Ultron, Artificial Malevolence 43 decks
-
3
Omo, Queen of Vesuva
39 decks
-
4
Ulalek, Fused Atrocity
39 decks
- 5 Molecule Man 33 decks
- 6 Ultima, Origin of Oblivion 24 decks
- 7 Kozilek, the Great Distortion 16 decks
-
8
Urza, Lord High Artificer
14 decks
- 9 Karn, Legacy Reforged 13 decks
- 10 The Walls of Ba Sing Se 13 decks
Card text
Urza's Tower
Land — Urza's Tower
Commander Masters (CMM)
·
Common
·
Illustrated by Brian Snõddy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.