collections_bookmark Part of Commander Masters
Urza's Tower card art
Card Preview

Urza's Tower

Land — Urza's Tower · Commander Masters (CMM)
Times Brought
512
Decks Running
274
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Urza's Tower card

Urza's Tower

Land — Urza's Tower
{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.
Commander Masters (CMM) · Common · Illustrated by Brian Snõddy

Final zone distribution

107 instances
77.6%
Battlefield
5.6%
Graveyard
2.8%
Exile
14.0%
Hand

The "good card" funnel

512 brought · 240 players
Brought to game
512
Ever drawn
104
Reached battlefield
86
Still on board at game end
83

Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -3.8pp

Players who cast this card win 26% of the time (n=69) , vs 24% when it never left the library (n=317).

Observed gap +2.6pp; 95% confidence interval -3.8pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=86
15%
T1
17%
T2
17%
T3
12%
T4
21%
T5
16%
T6-9
1%
T10+
Median 3.5 P25 2 · P75 5 · max 10
Cast same turn as drawn 58%
86 of 100 times cast 86%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.