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#26 green ramp card
·
Enchantment — Aura
·
Ravnica Remastered (RVR)
Live Play Data
Utopia Sprawl
6%
Live Inclusion
Times Brought
3422
Decks Running
1495
Median Cast Turn
4.0
Drawn → Played
76%
Format
First-cast turn
n=722
27%
T1
13%
T2
8%
T3
9%
T4
11%
T5
27%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
6
· max
15
On curve
27%
(194 / 722 cast on T1)
Cast same turn as drawn
71%
The "good card" funnel
3422 brought · 1173 playersBrought to game
3422
Ever drawn
949
Reached battlefield
722
Still on board at game end
613
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.7pp
Players who cast this card win 35% of the time (n=653) , vs 27% when it never left the library (n=2083).
When players drew this card but left it in hand, they won 36% (n=200).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval +3.7pp to +11.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1049 instances2.9%
Library
58.4%
Battlefield
16.7%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
46 decks
-
2
Bello, Bard of the Brambles
39 decks
-
3
Sythis, Harvest's Hand
37 decks
-
4
Henzie "Toolbox" Torre
34 decks
-
5
Raph & Mikey, Troublemakers
30 decks
-
6
The Unbeatable Squirrel Girl
28 decks
-
7
Blor the Impervious
24 decks
-
8
Tom Bombadil
23 decks
-
9
Terra, Magical Adept // Esper Terra
21 decks
-
10
Beorn the Fierce
19 decks
Card text
Utopia Sprawl
Enchantment — Aura
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Ravnica Remastered (RVR)
·
Uncommon
·
Illustrated by Ron Spears
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.