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Part of Duskmourn: House of Horror
·
Instant
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Utter End
4%
Live Inclusion
Times Brought
1102
Decks Running
520
Median Cast Turn
7.0
Drawn → Played
69%
Format
First-cast turn
n=180
1%
T1
0%
T2
2%
T3
7%
T4
11%
T5
54%
T6-9
26%
T10+
Median
7.0
P25
6
· P75
10
· max
18
On curve
9%
(12 / 180 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
1102 brought · 467 playersBrought to game
1102
Ever drawn
261
Reached battlefield
180
Still on board at game end
7
≥ +2.4pp
Players who cast this card win 33% of the time (n=159) , vs 23% when it never left the library (n=710).
When players drew this card but left it in hand, they won 24% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.7pp; 95% confidence interval +2.4pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
285 instances4.2%
Library
2.5%
Battlefield
62.1%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Inquisitor Greyfax
52 decks
-
2
Marneus Calgar
47 decks
-
3
Aminatou, Veil Piercer
37 decks
-
4
Clavileño, First of the Blessed
35 decks
-
5
Edgar Markov
17 decks
-
6
Breena, the Demagogue
16 decks
-
7
Sefris of the Hidden Ways
15 decks
-
8
Brimaz, Blight of Oreskos
14 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
13 decks
-
10
Y'shtola, Night's Blessed
12 decks
Card text
Utter End
Instant
Exile target nonland permanent.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Nicholas Gregory
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.