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Part of Duskmourn: House of Horror
·
Instant
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Utter End
1%
Decklist Inclusion
Times Brought
324
Decks Running
169
In Decks
1427
Decklist Inclusion
1%
Format
Card text
Utter End
Instant
Exile target nonland permanent.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Nicholas Gregory
Final zone distribution
83 instances4.8%
Library
2.4%
Battlefield
67.5%
Graveyard
9.6%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
17 decks
-
2
Inquisitor Greyfax
17 decks
-
3
Marneus Calgar
15 decks
-
4
Edgar Markov
11 decks
-
5
Clavileño, First of the Blessed
9 decks
-
6
Breena, the Demagogue
8 decks
-
7
Teysa Karlov
5 decks
-
8
Y'shtola, Night's Blessed
5 decks
-
9
Athreos, God of Passage
4 decks
-
10
Atraxa, Praetors' Voice
4 decks
The "good card" funnel
324 brought · 157 playersBrought to game
324
Ever drawn
77
Reached battlefield
59
Still on board at game end
2
≥ -6.0pp
Players who cast this card win 30% of the time (n=57) , vs 24% when it never left the library (n=213).
When players drew this card but left it in hand, they won 15% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.1pp; 95% confidence interval -6.0pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
0%
T1
0%
T2
7%
T3
5%
T4
14%
T5
53%
T6-9
22%
T10+
Median
7
P25
5
· P75
9
· max
18
On curve
12%
(3 / 59 cast on T4)
Cast same turn as drawn
25%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.