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Part of Duskmourn: House of Horror
·
Instant
·
Duskmourn: House of Horror Commander (DSC)
Card Preview
Utter End
Times Brought
237
Decks Running
141
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Utter End
Instant
Exile target nonland permanent.
Duskmourn: House of Horror Commander (DSC)
·
Rare
·
Illustrated by Nicholas Gregory
Final zone distribution
55 instances5.5%
Library
5.5%
Battlefield
47.3%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Clavileño, First of the Blessed
16 decks
-
2
Inquisitor Greyfax
14 decks
-
3
Marneus Calgar
14 decks
-
4
Aminatou, Veil Piercer
12 decks
-
5
Edgar Markov
10 decks
-
6
Brimaz, Blight of Oreskos
4 decks
-
7
Kaalia of the Vast
4 decks
-
8
Liesa, Shroud of Dusk
4 decks
-
9
Sefris of the Hidden Ways
4 decks
-
10
Athreos, God of Passage
3 decks
The "good card" funnel
237 brought · 133 playersBrought to game
237
Ever drawn
54
Reached battlefield
31
Still on board at game end
3
≥ -10.2pp
Players who cast this card win 22% of the time (n=25) , vs 21% when it never left the library (n=134).
When players drew this card but left it in hand, they won 26% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.5pp; 95% confidence interval -10.2pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
10%
T4
10%
T5
52%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
15
On curve
13%
(3 / 31 cast on T4)
Cast same turn as drawn
38%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.