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Part of Fallout
·
Instant
·
Fallout (PIP)
Live Play Data
V.A.T.S.
1%
Live Inclusion
Times Brought
410
Decks Running
191
Median Cast Turn
8.0
Drawn → Played
57%
Format
First-cast turn
n=48
0%
T1
0%
T2
0%
T3
8%
T4
8%
T5
60%
T6-9
23%
T10+
Median
8.0
P25
7
· P75
9
· max
15
On curve
8%
(4 / 48 cast on T4)
Cast same turn as drawn
11%
The "good card" funnel
410 brought · 179 playersBrought to game
410
Ever drawn
84
Reached battlefield
48
Still on board at game end
3
≥ -2.0pp
Players who cast this card win 34% of the time (n=44) , vs 22% when it never left the library (n=257).
When players drew this card but left it in hand, they won 17% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval -2.0pp to +25.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
104 instances2.9%
Library
2.9%
Battlefield
55.8%
Graveyard
10.6%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
75 decks
-
2
Mr. House, President and CEO
17 decks
-
3
The Wise Mothman
17 decks
-
4
Fire Lord Azula
16 decks
-
5
Maha, Its Feathers Night
6 decks
-
6
Lord of the Nazgûl
5 decks
-
7
Glarb, Calamity's Augur
3 decks
-
8
Killian, Ink Duelist
3 decks
-
9
Shay Cormac
3 decks
-
10
The Ghoul, Gunslinger
3 decks
Card text
V.A.T.S.
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
Fallout (PIP)
·
Rare
·
Illustrated by Diego Gisbert
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.