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Part of Final Fantasy
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Legendary Creature — Human Scout
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Final Fantasy (FIN)
Card Preview
Vaan, Street Thief
0%
Decklist Inclusion
Times Brought
113
Decks Running
50
In Decks
269
Decklist Inclusion
0%
Format
Card text
Vaan, Street Thief
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
2 / 2
Final Fantasy (FIN)
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Rare
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Illustrated by Jake Murray
Final zone distribution
33 instances6.1%
Library
45.5%
Battlefield
27.3%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Nathan Drake, Treasure Hunter
12 decks
-
2
Laughing Jasper Flint
5 decks
-
3
Zidane, Tantalus Thief
5 decks
-
4
Vaan, Street Thief
4 decks
-
5
Admiral Brass, Unsinkable
3 decks
-
6
Don Andres, the Renegade
3 decks
-
7
Kediss, Emberclaw Familiar
2 decks
-
8
Kefka, Dancing Mad
2 decks
-
9
Locke, Treasure Hunter
2 decks
-
10
Captain Storm, Cosmium Raider
1 decks
The "good card" funnel
113 brought · 44 playersBrought to game
113
Ever drawn
23
Reached battlefield
17
Still on board at game end
15
≥ -23.7pp
Players who cast this card win 16% of the time (n=16) , vs 21% when it never left the library (n=74).
Observed gap -5.2pp; 95% confidence interval -23.7pp to +13.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
17 of 100 times cast
17%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.