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Vaan, Street Thief card art
Live Play Data

Vaan, Street Thief

{2} {R} · Legendary Creature — Human Scout · Final Fantasy (FIN)
0%
Live Inclusion
Times Brought
137
Decks Running
63
Median Cast Turn
4
Drawn → Played
76%
Format

First-cast turn

n=35
3%
T1
14%
T2
20%
T3
14%
T4
11%
T5
34%
T6-9
3%
T10+
Median 4 P25 3 · P75 7 · max 13
On curve 37% (7 / 35 cast on T3) Cast same turn as drawn 40%

The "good card" funnel

137 brought · 57 players
Brought to game
137
Ever drawn
29
Reached battlefield
22
Still on board at game end
12

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -19.8pp

Players who cast this card win 16% of the time (n=20) , vs 20% when it never left the library (n=90).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -3.3pp; 95% confidence interval -19.8pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

33 instances
6.1%
Library
36.4%
Battlefield
39.4%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games
Card text
Vaan, Street Thief card

Vaan, Street Thief

{2} {R}
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token. Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
2 / 2
Final Fantasy (FIN) · Rare · Illustrated by Jake Murray

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.