collections_bookmark
Part of Final Fantasy
·
Legendary Creature — Human Scout
·
Final Fantasy (FIN)
Live Play Data
Vaan, Street Thief
0%
Live Inclusion
Times Brought
137
Decks Running
63
Median Cast Turn
4
Drawn → Played
76%
Format
First-cast turn
n=35
3%
T1
14%
T2
20%
T3
14%
T4
11%
T5
34%
T6-9
3%
T10+
Median
4
P25
3
· P75
7
· max
13
On curve
37%
(7 / 35 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
137 brought · 57 playersBrought to game
137
Ever drawn
29
Reached battlefield
22
Still on board at game end
12
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.8pp
Players who cast this card win 16% of the time (n=20) , vs 20% when it never left the library (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -3.3pp; 95% confidence interval -19.8pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
36.4%
Battlefield
39.4%
Graveyard
3.0%
Exile
Commanders that played this card
in tracked games-
1
Nathan Drake, Treasure Hunter
13 decks
-
2
Laughing Jasper Flint
6 decks
-
3
Zidane, Tantalus Thief
6 decks
-
4
Edward Kenway
5 decks
-
5
Don Andres, the Renegade
4 decks
-
6
Locke, Treasure Hunter
4 decks
-
7
Admiral Beckett Brass
3 decks
-
8
Admiral Brass, Unsinkable
3 decks
-
9
Edea, Possessed Sorceress
2 decks
-
10
Kediss, Emberclaw Familiar
2 decks
Card text
Vaan, Street Thief
Legendary Creature — Human Scout
Whenever one or more Scouts, Pirates, and/or Rogues you control deal combat damage to a player, exile the top card of that player's library. You may cast it. If you don't, create a Treasure token.
Whenever you cast a spell you don't own, put a +1/+1 counter on each Scout, Pirate, and Rogue you control.
2 / 2
Final Fantasy (FIN)
·
Rare
·
Illustrated by Jake Murray
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.