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Part of Duskmourn: House of Horror
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Legendary Creature — Elder Demon
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Duskmourn: House of Horror Commander (DSC)
Live Play Data
Valgavoth, Harrower of Souls
2%
Live Inclusion
Times Brought
569
Decks Running
227
Median Cast Turn
4
Drawn → Played
67%
Format
First-cast turn
n=697
2%
T1
8%
T2
23%
T3
32%
T4
15%
T5
19%
T6-9
2%
T10+
Median
4
P25
3
· P75
5
· max
13
On curve
65%
(222 / 697 cast on T4)
Cast same turn as drawn
43%
The "good card" funnel
569 brought · 208 playersBrought to game
569
Ever drawn
126
Reached battlefield
84
Still on board at game end
34
Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.8pp
Players who cast this card win 27% of the time (n=80) , vs 23% when it never left the library (n=381).
When players drew this card but left it in hand, they won 24% (n=35).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.4pp; 95% confidence interval -6.8pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
139 instances2.2%
Library
24.5%
Battlefield
33.1%
Graveyard
11.5%
Exile
Commanders that played this card
in tracked games-
1
The Lord of Pain
37 decks
-
2
Deadpool, Trading Card
35 decks
-
3
Be'lakor, the Dark Master
23 decks
-
4
Nekusar, the Mindrazer
21 decks
-
5
Kaalia of the Vast
15 decks
-
6
Yurlok of Scorch Thrash
11 decks
-
7
Raphael, Fiendish Savior
8 decks
-
8
Mogis, God of Slaughter
7 decks
-
9
Ob Nixilis, Captive Kingpin
6 decks
-
10
Tokka & Rahzar, Terrible Twos
5 decks
Card text
Valgavoth, Harrower of Souls
Legendary Creature — Elder Demon
Flying
Ward—Pay 2 life.
Whenever an opponent loses life for the first time during each of their turns, put a +1/+1 counter on Valgavoth and draw a card.
4 / 4
Duskmourn: House of Horror Commander (DSC)
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Mythic
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Illustrated by Chris Cold
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.