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Part of Bloomburrow
·
Creature — Lizard Warlock
·
Bloomburrow (BLB)
Live Play Data
Valley Flamecaller
0%
Live Inclusion
Times Brought
118
Decks Running
44
Median Cast Turn
5.5
Drawn → Played
76%
Format
First-cast turn
n=22
0%
T1
5%
T2
5%
T3
18%
T4
23%
T5
45%
T6-9
5%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
9%
(1 / 22 cast on T3)
Cast same turn as drawn
25%
The "good card" funnel
118 brought · 40 playersBrought to game
118
Ever drawn
29
Reached battlefield
22
Still on board at game end
13
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.4pp
Players who cast this card win 23% of the time (n=20) , vs 11% when it never left the library (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.6pp; 95% confidence interval -7.4pp to +30.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
33 instances6.1%
Library
39.4%
Battlefield
39.4%
Graveyard
15.2%
Hand
Commanders that played this card
in tracked games-
1
Gev, Scaled Scorch
19 decks
-
2
Alania, Divergent Storm
6 decks
-
3
Muerra, Trash Tactician
6 decks
-
4
Bria, Riptide Rogue
4 decks
-
5
Mabel, Heir to Cragflame
2 decks
-
6
Ojer Axonil, Deepest Might // Temple of Power
2 decks
-
7
Baylen, the Haymaker
1 decks
-
8
Ignacio of Myra's Marvels
1 decks
-
9
Kediss, Emberclaw Familiar
1 decks
-
10
Mabel, Valley Hero
1 decks
Card text
Valley Flamecaller
Creature — Lizard Warlock
If a Lizard, Mouse, Otter, or Raccoon you control would deal damage to a permanent or player, it deals that much damage plus 1 instead.
3 / 3
Bloomburrow (BLB)
·
Rare
·
Illustrated by Justin Gerard
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.