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Part of Final Fantasy
Card Preview
Vector, Imperial Capital
Land — Town
·
Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
112
Decks Running
59
In Decks
384
Decklist Inclusion
0%
Format
Card text
Vector, Imperial Capital
Land — Town
This land enters tapped.
: Add
or
.
Final Fantasy (FIN)
·
Common
·
Illustrated by Lordigan
Final zone distribution
31 instances3.2%
Library
61.3%
Battlefield
19.4%
Graveyard
16.1%
Hand
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
22 decks
-
2
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
6 decks
-
3
Black Waltz No. 3
2 decks
-
4
Edgar Markov
2 decks
-
5
Kefka, Court Mage // Kefka, Ruler of Ruin
2 decks
-
6
Prosper, Tome-Bound
2 decks
-
7
Shadow the Hedgehog
2 decks
-
8
Terra, Magical Adept // Esper Terra
2 decks
-
9
Ares, God of War
1 decks
-
10
Asmoranomardicadaistinaculdacar
1 decks
The "good card" funnel
112 brought · 58 playersBrought to game
112
Ever drawn
26
Reached battlefield
20
Still on board at game end
19
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -22.9pp
Players who cast this card win 25% of the time (n=18) , vs 26% when it never left the library (n=71).
Observed gap -1.1pp; 95% confidence interval -22.9pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
30%
T1
10%
T2
0%
T3
20%
T4
10%
T5
30%
T6-9
0%
T10+
Median
4.0
P25
1
· P75
7
· max
8
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.