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Part of Secrets of Strixhaven
·
Instant
·
Core Set 2020 (M20)
Card Preview
Veil of Summer
Times Brought
1236
Decks Running
624
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Veil of Summer
Instant
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Core Set 2020 (M20)
·
Uncommon
·
Illustrated by Lake Hurwitz
Final zone distribution
241 instances3.7%
Library
3.7%
Battlefield
33.2%
Graveyard
11.2%
Exile
Commanders that played this card
in tracked games-
1
Etali, Primal Conqueror // Etali, Primal Sickness
28 decks
-
2
Raph & Mikey, Troublemakers
21 decks
-
3
The Unbeatable Squirrel Girl
21 decks
-
4
Thranduil, the Elvenking
16 decks
-
5
Chatterfang, Squirrel General
15 decks
-
6
Thrasios, Triton Hero
15 decks
-
7
Kinnan, Bonder Prodigy
14 decks
-
8
Witherbloom, the Balancer
12 decks
-
9
Fynn, the Fangbearer
11 decks
-
10
Korvold, Fae-Cursed King
11 decks
The "good card" funnel
1238 brought · 495 playersBrought to game
1238
Ever drawn
215
Reached battlefield
89
Still on board at game end
9
≥ -9.0pp
Players who cast this card win 25% of the time (n=71) , vs 28% when it never left the library (n=669).
When players drew this card but left it in hand, they won 29% (n=95).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -9.0pp to +3.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=89
2%
T1
10%
T2
8%
T3
7%
T4
18%
T5
42%
T6-9
13%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
2%
(2 / 89 cast on T1)
Cast same turn as drawn
25%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.