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Part of Fallout
·
Creature — Bird Mutant
·
Fallout (PIP)
Live Play Data
Vexing Radgull
1%
Live Inclusion
Times Brought
438
Decks Running
239
Median Cast Turn
5
Drawn → Played
72%
Format
First-cast turn
n=71
1%
T1
27%
T2
17%
T3
3%
T4
11%
T5
34%
T6-9
7%
T10+
Median
5
P25
2
· P75
8
· max
13
On curve
28%
(19 / 71 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
438 brought · 229 playersBrought to game
438
Ever drawn
99
Reached battlefield
71
Still on board at game end
38
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.5pp
Players who cast this card win 19% of the time (n=66) , vs 18% when it never left the library (n=251).
When players drew this card but left it in hand, they won 21% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -8.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
139 instances1.4%
Library
27.3%
Battlefield
44.6%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
The Wise Mothman
210 decks
-
2
The Master, Transcendent
10 decks
-
3
Atraxa, Praetors' Voice
3 decks
-
4
Kastral, the Windcrested
3 decks
-
5
Toxrill, the Corrosive
3 decks
-
6
Talion, the Kindly Lord
2 decks
-
7
Archelos, Lagoon Mystic
1 decks
-
8
Atreus, Impulsive Son
1 decks
-
9
Bruvac the Grandiloquent
1 decks
-
10
Choco, Seeker of Paradise
1 decks
Card text
Vexing Radgull
Creature — Bird Mutant
Flying
Whenever this creature deals combat damage to a player, that player gets two rad counters if they don't have any rad counters. Otherwise, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1 / 2
Fallout (PIP)
·
Uncommon
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Illustrated by Josu Solano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.