Veyran, Voice of Duality
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Veyran, Voice of Duality
Final zone distribution
98 instancesCommanders that played this card
in tracked games-
1
Rootha, Mastering the Moment
45 decks
-
2
Vivi Ornitier
42 decks
-
3
Fire Lord Azula
22 decks
-
4
Shiko and Narset, Unified
18 decks
-
5
Veyran, Voice of Duality
10 decks
-
6
Gandalf, Party Guest
8 decks
-
7
Krark, the Thumbless
7 decks
-
8
Stella Lee, Wild Card
7 decks
-
9
Alania, Divergent Storm
6 decks
-
10
Prismari, the Inspiration
6 decks
The "good card" funnel
427 brought · 219 playersOnce cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 33% of the time (n=43) , vs 28% when it never left the library (n=278).
When players drew this card but left it in hand, they won 26% (n=17) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.9pp; 95% confidence interval -2.8pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=56Full analysis unlocks as more games are tracked. Stats refresh nightly.