collections_bookmark Part of Lorwyn Eclipsed
Village Pillagers card art
Live Play Data

Village Pillagers

{3} {R} {R} · Creature — Goblin Warrior · Lorwyn Eclipsed Commander (ECC)
1%
Live Inclusion
Times Brought
218
Decks Running
96
Median Cast Turn
7
Drawn → Played
60%
Format

First-cast turn

n=33
0%
T1
0%
T2
0%
T3
9%
T4
21%
T5
48%
T6-9
21%
T10+
Median 7 P25 5 · P75 9 · max 14
On curve 30% (7 / 33 cast on T5) Cast same turn as drawn 16%

The "good card" funnel

218 brought · 88 players
Brought to game
218
Ever drawn
55
Reached battlefield
33
Still on board at game end
17

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.8pp

Players who cast this card win 27% of the time (n=31) , vs 17% when it never left the library (n=139).

When players drew this card but left it in hand, they won 12% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval -5.8pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

63 instances
1.6%
Library
27.0%
Battlefield
25.4%
Graveyard
14.3%
Exile

Commanders that played this card

in tracked games
Card text
Village Pillagers card

Village Pillagers

{3} {R} {R}
Creature — Goblin Warrior
Wither (This deals damage to creatures in the form of -1/-1 counters.) When this creature enters, it deals 1 damage to each creature your opponents control. Whenever a creature an opponent controls with a counter on it dies, you create a tapped Treasure token.
5 / 5
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Paolo Parente

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.