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Part of Commander Masters
·
Creature — Zombie Wizard
·
Commander Masters (CMM)
Live Play Data
Vindictive Lich
0%
Live Inclusion
Times Brought
125
Decks Running
72
Median Cast Turn
6.0
Drawn → Played
75%
Format
First-cast turn
n=24
4%
T1
0%
T2
0%
T3
4%
T4
21%
T5
50%
T6-9
21%
T10+
Median
6.0
P25
5
· P75
9
· max
11
On curve
8%
(1 / 24 cast on T4)
Cast same turn as drawn
43%
The "good card" funnel
125 brought · 70 playersBrought to game
125
Ever drawn
32
Reached battlefield
24
Still on board at game end
6
Once cast, 25% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 32% of the time (n=22) , vs 12% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.5pp; 95% confidence interval -0.3pp to +39.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances5.6%
Library
16.7%
Battlefield
52.8%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Inalla, Archmage Ritualist
16 decks
-
2
Henzie "Toolbox" Torre
7 decks
-
3
Araumi of the Dead Tide
4 decks
-
4
Avacyn, Angel of Horror
4 decks
-
5
Marchesa, the Black Rose
4 decks
-
6
Teysa Karlov
4 decks
-
7
Athreos, God of Passage
3 decks
-
8
Meren of Clan Nel Toth
3 decks
-
9
Drivnod, Carnage Dominus
2 decks
-
10
Ghoulcaller Gisa
2 decks
Card text
Vindictive Lich
Creature — Zombie Wizard
When this creature dies, choose one or more. Each mode must target a different player.
• Target opponent sacrifices a creature of their choice.
• Target opponent discards two cards.
• Target opponent loses 5 life.
4 / 1
Commander Masters (CMM)
·
Rare
·
Illustrated by Toma Feizo Gas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.