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Viridescent Bog card art
Live Play Data

Viridescent Bog

Land · Secrets of Strixhaven Commander (SOC)
13%
Live Inclusion
Times Brought
570
Decks Running
310
Median Cast Turn
4.0
Drawn → Played
79%
Format

Viridescent Bog appears in 13% of tracked multiplayer Commander decks, and 79% of drawn copies are cast before the game ends, with a median first-cast turn of 4.0.

Viridescent Bog is a {B}{G} dual land that costs {1} to tap, placing it a step below the fastest untapped duals. Across 551 tracked multiplayer Commander games on Playgroup Live, it appears in 13% of decks, all of them sharing at least one of its two colors.

When Viridescent Bog reaches a player's hand, 79% of those copies are cast before the game concludes. The median first-cast turn is 4.0, which is consistent with a land that players tend to play out as soon as they need the color fixing rather than hold. Once it resolves, 82% of cast copies are still on the battlefield at end of game, a figure typical of lands in a format with limited land destruction.

The card's spread across 272 distinct players, with no single contributor responsible for more than a small share of tracked instances, gives the dataset reasonable breadth for a format-legal rare. The data is directional rather than conclusive given overall sample size, but the consistent patterns across draw, cast, and stickiness rates tell a coherent story about how the card slots into Golgari and three-color shells.

At a glance
  • 13% of tracked multiplayer Commander decks include Viridescent Bog
  • 79% of drawn copies are cast before the game ends
  • T4.0 median first-cast turn
  • 82% battlefield stickiness once the land enters play
  • 272 distinct players have brought this card to a tracked game

First-cast turn

n=106
8%
T1
19%
T2
16%
T3
11%
T4
8%
T5
31%
T6-9
7%
T10+
Median 4.0 P25 2 · P75 7 · max 16
Cast same turn as drawn 44%

The "good card" funnel

571 brought · 272 players
Brought to game
571
Ever drawn
135
Reached battlefield
106
Still on board at game end
87
79%

Of 571 copies brought to games, 135 were drawn, 106 of those were cast, and 82% of resolved copies remained on the battlefield at end of game.

≥ -7.5pp

Players who cast this card win 23% of the time (n=105) , vs 23% when it never left the library (n=386).

When players drew this card but left it in hand, they won 28% (n=26) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +0.8pp; 95% confidence interval -7.5pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

149 instances
2.7%
Library
58.4%
Battlefield
22.8%
Graveyard
3.4%
Exile

Most observed copies of Viridescent Bog finish on the battlefield, consistent with a land that resolves without a target and faces little removal. The small graveyard count reflects strip effects and sacrifice costs rather than countered spells.

Commanders that played this card

in tracked games

Dina, Essence Brewer leads by a clear margin, but the list spans pure Golgari commanders and three-color shells alike, showing Viridescent Bog is treated as interchangeable color-fixing rather than a card tied to one specific strategy.

Frequently Asked

How often is Viridescent Bog drawn in a Commander game?
Across 551 tracked multiplayer games where Viridescent Bog was in a deck, it was drawn 24% of the time. That rate is normal for a singleton in a 100-card deck. Of 135 instances that reached a player's hand, 79% were cast before the game ended. The remainder is mostly a game-length effect: lands drawn late in a game often never get played before the table reaches a conclusion.
What turn does Viridescent Bog typically enter the battlefield?
The median first-cast turn is 4.0. The distribution spreads from turn 1 through the mid-game, with early entries concentrated around turns 2-3 (likely opening-hand keeps) and a second cluster across turns 5-7. The p25 sits at turn 2 and the p75 at turn 7, reflecting the range from early-draw to mid-game-draw scenarios.
Does casting Viridescent Bog correlate with winning?
In 105 tracked participations where Viridescent Bog was cast, the win rate was 23%. In 386 participations where it stayed in the library, the win rate was 23%. The delta is small and the confidence interval overlaps zero, so this should be read as directional at best. What it does confirm is that the card does not appear to actively drag down win rates when cast.
Which commanders most often run Viridescent Bog?
Dina, Essence Brewer leads the list with 310 total decks tracked including this card. The spread across Golgari ({B}{G}) and three-color commanders that include both black and green is expected given the card's color identity restriction. The list extends well beyond a single archetype, suggesting Viridescent Bog is treated as generic color-fixing in any shell that wants both colors.
Is Viridescent Bog legal in Commander?
Yes. Viridescent Bog is legal in Commander and Oathbreaker. It is also legal in Legacy, Vintage, and the Timeless Limited Reprint format. It is not legal in Standard, Pioneer, Modern, Pauper, or Brawl. In Commander, its color identity of {B}{G} restricts it to decks whose commanders share those colors.
How concentrated is Viridescent Bog's data across players?
The data comes from 272 distinct players on Playgroup Live. No single player accounts for an outsized share of tracked instances, which gives the dataset reasonable breadth for a rare card. When data is spread across this many contributors, individual play-style biases have less chance to skew the aggregate numbers, making the draw rate, cast turn, and stickiness figures more reliable as directional signals.