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Live Play Data
Viridescent Bog
Land
·
Secrets of Strixhaven Commander (SOC)
12%
Live Inclusion
Times Brought
1344
Decks Running
717
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=250
12%
T1
18%
T2
14%
T3
15%
T4
9%
T5
26%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
7
· max
16
Cast same turn as drawn
43%
The "good card" funnel
1345 brought · 618 playersBrought to game
1345
Ever drawn
315
Reached battlefield
250
Still on board at game end
213
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.9pp
Players who cast this card win 26% of the time (n=227) , vs 21% when it never left the library (n=838).
When players drew this card but left it in hand, they won 26% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.0pp; 95% confidence interval -0.9pp to +10.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
355 instances2.3%
Library
60.0%
Battlefield
22.5%
Graveyard
3.4%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
122 decks
-
2
Hearthhull, the Worldseed
91 decks
-
3
The Wise Mothman
72 decks
-
4
Hazel of the Rootbloom
49 decks
-
5
Chatterfang, Squirrel General
26 decks
-
6
Ygra, Eater of All
24 decks
-
7
Gonti, Canny Acquisitor
22 decks
-
8
Witherbloom, the Balancer
18 decks
-
9
Blech, Loafing Pest
16 decks
-
10
Disa the Restless
16 decks
Card text
Viridescent Bog
Land
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.