Live Play Data
Virtue of Loyalty // Ardenvale Fealty
1%
Live Inclusion
Times Brought
422
Decks Running
189
Median Cast Turn
7.0
Drawn → Played
65%
Format
First-cast turn
n=60
5%
T1
10%
T2
5%
T3
7%
T4
7%
T5
50%
T6-9
17%
T10+
Median
7.0
P25
4
· P75
9
· max
14
On curve
33%
(4 / 60 cast on T5)
Cast same turn as drawn
37%
The "good card" funnel
422 brought · 167 playersBrought to game
422
Ever drawn
93
Reached battlefield
60
Still on board at game end
46
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.4pp
Players who cast this card win 39% of the time (n=55) , vs 22% when it never left the library (n=271).
When players drew this card but left it in hand, they won 11% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.2pp; 95% confidence interval +3.4pp to +29.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
107 instances2.8%
Library
43.0%
Battlefield
23.4%
Graveyard
9.3%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
28 decks
-
2
Kellan, the Kid
6 decks
-
3
Sonic the Hedgehog
6 decks
-
4
Gorion, Wise Mentor
4 decks
-
5
Sovereign Okinec Ahau
4 decks
-
6
Black Panther, Wakandan King
3 decks
-
7
Captain America, Living Legend
3 decks
-
8
Captain America, Team Leader
3 decks
-
9
Éowyn, Shieldmaiden
3 decks
-
10
Inspirit, Flagship Vessel
3 decks
Card text
Virtue of Loyalty
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control. Untap those creatures.
Ardenvale Fealty
Instant — Adventure
Create a 2/2 white Knight creature token with vigilance. (Then exile this card. You may cast the enchantment later from exile.)
Wilds of Eldraine (WOE)
·
Mythic
·
Illustrated by Piotr Dura
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.