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Part of Lorwyn Eclipsed
·
Creature — Elf Assassin
·
Lorwyn Eclipsed (ECL)
Live Play Data
Virulent Emissary
1%
Live Inclusion
Times Brought
292
Decks Running
131
Median Cast Turn
4.0
Drawn → Played
85%
Format
First-cast turn
n=60
27%
T1
17%
T2
3%
T3
5%
T4
15%
T5
28%
T6-9
5%
T10+
Median
4.0
P25
1
· P75
6
· max
12
On curve
27%
(16 / 60 cast on T1)
Cast same turn as drawn
66%
The "good card" funnel
292 brought · 125 playersBrought to game
292
Ever drawn
71
Reached battlefield
60
Still on board at game end
29
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.2pp
Players who cast this card win 24% of the time (n=56) , vs 16% when it never left the library (n=185).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.5pp; 95% confidence interval -3.2pp to +18.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
80 instances5.0%
Library
36.3%
Battlefield
37.5%
Graveyard
10.0%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
26 decks
-
2
The Serpent Society
17 decks
-
3
Maralen, Fae Ascendant
13 decks
-
4
High Perfect Morcant
12 decks
-
5
Fynn, the Fangbearer
7 decks
-
6
Dina, Soul Steeper
6 decks
-
7
Lathril, Blade of the Elves
5 decks
-
8
Trelasarra, Moon Dancer
4 decks
-
9
Voja, Jaws of the Conclave
4 decks
-
10
Witherbloom, the Balancer
4 decks
Card text
Virulent Emissary
Creature — Elf Assassin
Deathtouch
Whenever another creature you control enters, you gain 1 life.
1 / 1
Lorwyn Eclipsed (ECL)
·
Uncommon
·
Illustrated by Tiffany Turrill
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.