Card Preview
Vivid Crag
Land
·
Commander Anthology Volume II (CM2)
Times Brought
174
Decks Running
91
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Vivid Crag
Land
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Commander Anthology Volume II (CM2)
·
Uncommon
·
Illustrated by Martina Pilcerova
Final zone distribution
43 instances2.3%
Library
76.7%
Battlefield
4.7%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
25 decks
-
2
Mizzix of the Izmagnus
7 decks
-
3
Tom Bombadil
4 decks
-
4
Sisay, Weatherlight Captain
3 decks
-
5
Cosmic Spider-Man
2 decks
-
6
Inalla, Archmage Ritualist
2 decks
-
7
Kalemne, Disciple of Iroas
2 decks
-
8
Ozai, the Phoenix King
2 decks
-
9
Prismari, the Inspiration
2 decks
-
10
Ramos, Dragon Engine
2 decks
The "good card" funnel
174 brought · 82 playersBrought to game
174
Ever drawn
40
Reached battlefield
34
Still on board at game end
33
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.0pp
Players who cast this card win 25% of the time (n=24) , vs 24% when it never left the library (n=89).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.4pp; 95% confidence interval -10.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
15%
T1
12%
T2
15%
T3
18%
T4
12%
T5
26%
T6-9
3%
T10+
Median
4.0
P25
2
· P75
6
· max
11
Cast same turn as drawn
56%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.