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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Planeswalker — Vivien
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Vivien, Champion of the Wilds
0%
Decklist Inclusion
Times Brought
120
Decks Running
79
In Decks
648
Decklist Inclusion
0%
Format
Card text
Vivien, Champion of the Wilds
Legendary Planeswalker — Vivien
You may cast creature spells as though they had flash.
+1: Until your next turn, up to one target creature gains reach and vigilance.
−2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
Loyalty 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Magali Villeneuve
Final zone distribution
38 instances36.8%
Battlefield
21.1%
Graveyard
7.9%
Exile
34.2%
Hand
Commanders that played this card
in tracked games-
1
Elda, Conjurer of Spectacle
13 decks
-
2
Kadena, Slinking Sorcerer
5 decks
-
3
Ayula, Queen Among Bears
4 decks
-
4
Volo, Guide to Monsters
4 decks
-
5
Chief of the Wilds
3 decks
-
6
Serah Farron // Crystallized Serah
3 decks
-
7
Animar, Soul of Elements
2 decks
-
8
Beorn the Fierce
2 decks
-
9
Captain Sisay
2 decks
-
10
Durnan of the Yawning Portal
2 decks
The "good card" funnel
120 brought · 75 playersBrought to game
120
Ever drawn
36
Reached battlefield
21
Still on board at game end
14
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -17.6pp
Players who cast this card win 28% of the time (n=19) , vs 24% when it never left the library (n=70).
When players drew this card but left it in hand, they won 13% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -17.6pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
10%
T2
10%
T3
14%
T4
5%
T5
38%
T6-9
24%
T10+
Median
6
P25
4
· P75
9
· max
12
On curve
19%
(2 / 21 cast on T3)
Cast same turn as drawn
29%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.