Card Preview
Vorinclex, Monstrous Raider
Times Brought
191
Decks Running
101
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
38 instances2.6%
Library
55.3%
Battlefield
10.5%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
13 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
6 decks
-
3
Bristly Bill, Spine Sower
4 decks
-
4
Halana and Alena, Partners
4 decks
-
5
The Thing
4 decks
-
6
Vorinclex, Monstrous Raider
4 decks
-
7
Fynn, the Fangbearer
3 decks
-
8
Minsc & Boo, Timeless Heroes
3 decks
-
9
The Wise Mothman
3 decks
-
10
Vishgraz, the Doomhive
3 decks
The "good card" funnel
192 brought · 81 playersBrought to game
192
Ever drawn
31
Reached battlefield
23
Still on board at game end
21
Once cast, 78% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.3pp
Players who cast this card win 29% of the time (n=21) , vs 29% when it never left the library (n=139).
Observed gap -0.8pp; 95% confidence interval -12.3pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
4%
T4
9%
T5
61%
T6-9
22%
T10+
Median
7
P25
6
· P75
9
· max
13
On curve
30%
(3 / 23 cast on T6)
Cast same turn as drawn
48%
23 of 100 times cast
23%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.