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Part of March of the Machine
Live Play Data
Vorinclex // The Grand Evolution
Legendary Creature — Phyrexian Praetor // Enchantment — Saga
·
March of the Machine (MOM)
1%
Live Inclusion
Times Brought
314
Decks Running
150
Median Cast Turn
5.0
Drawn → Played
75%
Format
First-cast turn
n=192
0%
T1
3%
T2
16%
T3
31%
T4
20%
T5
29%
T6-9
2%
T10+
Median
5.0
P25
4
· P75
6
· max
10
On curve
70%
(39 / 192 cast on T5)
Cast same turn as drawn
40%
The "good card" funnel
314 brought · 151 playersBrought to game
314
Ever drawn
93
Reached battlefield
70
Still on board at game end
49
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +15.4pp
Players who cast this card win 55% of the time (n=69) , vs 27% when it never left the library (n=182).
When players drew this card but left it in hand, they won 38% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +27.5pp; 95% confidence interval +15.4pp to +39.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances3.9%
Library
48.0%
Battlefield
27.5%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
The Wandering Minstrel
12 decks
-
2
Atraxa, Praetors' Voice
8 decks
-
3
Bristly Bill, Spine Sower
6 decks
-
4
Omnath, Locus of All
6 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
5 decks
-
6
Valko Indorian
5 decks
-
7
Atraxa, Grand Unifier
4 decks
-
8
Jodah, the Unifier
4 decks
-
9
Kona, Rescue Beastie
4 decks
-
10
Ruby, Daring Tracker
4 decks
Card text
Vorinclex
Legendary Creature — Phyrexian Praetor
Reach, trample
When Vorinclex enters, search your library for up to two Forest cards, reveal them, put them into your hand, then shuffle.


: Exile Vorinclex, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.
6 / 6
The Grand Evolution
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I — Mill ten cards. Put up to two creature cards from among the milled cards onto the battlefield.
II — Distribute seven +1/+1 counters among any number of target creatures you control.
III — Until end of turn, creatures you control gain "
: This creature fights target creature you don't control." Exile this Saga, then return it to the battlefield (front face up).
March of the Machine (MOM)
·
Mythic
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.