Card Preview
Vorpal Sword
1%
Decklist Inclusion
Times Brought
191
Decks Running
99
In Decks
710
Decklist Inclusion
1%
Format
Card text
Vorpal Sword
Artifact — Equipment
Equipped creature gets +2/+0 and has deathtouch.



: Until end of turn, this Equipment gains "Whenever equipped creature deals combat damage to a player, that player loses the game."
Equip 

Adventures in the Forgotten Realms (AFR)
·
Rare
·
Illustrated by Caio Monteiro
Final zone distribution
51 instances2.0%
Library
51.0%
Battlefield
21.6%
Graveyard
3.9%
Exile
Commanders that played this card
in tracked games-
1
Jin Sakai, Ghost of Tsushima
9 decks
-
2
Ezio Auditore da Firenze
6 decks
-
3
Zenos yae Galvus // Shinryu, Transcendent Rival
5 decks
-
4
Ramses, Assassin Lord
4 decks
-
5
Whiplash, Vengeful Engineer
4 decks
-
6
Gix, Yawgmoth Praetor
3 decks
-
7
Kelsien, the Plague
3 decks
-
8
Krydle of Baldur's Gate
3 decks
-
9
Rev, Tithe Extractor
3 decks
-
10
Syr Gwyn, Hero of Ashvale
3 decks
The "good card" funnel
191 brought · 95 playersBrought to game
191
Ever drawn
45
Reached battlefield
34
Still on board at game end
26
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 16% of the time (n=32) , vs 15% when it never left the library (n=124).
Observed gap +0.3pp; 95% confidence interval -12.8pp to +13.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=34
12%
T1
9%
T2
15%
T3
9%
T4
3%
T5
47%
T6-9
6%
T10+
Median
6.5
P25
3
· P75
8
· max
13
On curve
12%
(4 / 34 cast on T1)
Cast same turn as drawn
47%
34 of 100 times cast
34%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.