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Wakanda Forever! card art
Live Play Data

Wakanda Forever!

{4} {G} {G} · Sorcery · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
405
Decks Running
152
Median Cast Turn
7
Drawn → Played
54%
Format

First-cast turn

n=49
0%
T1
0%
T2
0%
T3
2%
T4
12%
T5
69%
T6-9
16%
T10+
Median 7 P25 6 · P75 8 · max 14
On curve 33% (9 / 49 cast on T6) Cast same turn as drawn 23%

The "good card" funnel

405 brought · 137 players
Brought to game
405
Ever drawn
90
Reached battlefield
49
Still on board at game end
1
≥ -15.8pp

Players who cast this card win 20% of the time (n=45) , vs 25% when it never left the library (n=254).

When players drew this card but left it in hand, they won 11% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -4.2pp; 95% confidence interval -15.8pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

95 instances
1.1%
Battlefield
54.7%
Graveyard
6.3%
Exile
37.9%
Hand
Card text
Wakanda Forever! card

Wakanda Forever!

{4} {G} {G}
Sorcery
Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Eli Minaya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.