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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Wakanda Forever!
1%
Live Inclusion
Times Brought
168
Decks Running
73
Median Cast Turn
7.0
Drawn → Played
62%
Format
First-cast turn
n=28
0%
T1
0%
T2
0%
T3
0%
T4
14%
T5
71%
T6-9
14%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
36%
(6 / 28 cast on T6)
Cast same turn as drawn
11%
The "good card" funnel
168 brought · 68 playersBrought to game
168
Ever drawn
45
Reached battlefield
28
Still on board at game end
1
≥ -16.1pp
Players who cast this card win 22% of the time (n=26) , vs 22% when it never left the library (n=105).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.5pp; 95% confidence interval -16.1pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances2.1%
Battlefield
59.6%
Graveyard
8.5%
Exile
29.8%
Hand
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
66 decks
-
2
Jennifer Walters // The Sensational She-Hulk
2 decks
-
3
Beorn the Fierce
1 decks
-
4
Greensleeves, Maro-Sorcerer
1 decks
-
5
Perrie, the Pulverizer
1 decks
-
6
Storm, Windrider
1 decks
-
7
Tidus, Yuna's Guardian
1 decks
-
8
Tymna the Weaver
1 decks
Card text
Wakanda Forever!
Sorcery
Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.