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Wakanda Forever! card art
Live Play Data

Wakanda Forever!

{4} {G} {G} · Sorcery · Marvel Super Heroes Commander (MSC)
1%
Live Inclusion
Times Brought
548
Decks Running
196
Median Cast Turn
7
Drawn → Played
54%
Format

First-cast turn

n=65
0%
T1
0%
T2
0%
T3
6%
T4
11%
T5
65%
T6-9
18%
T10+
Median 7 P25 6 · P75 9 · max 14
On curve 35% (12 / 65 cast on T6) Cast same turn as drawn 25%

The "good card" funnel

548 brought · 173 players
Brought to game
548
Ever drawn
121
Reached battlefield
65
Still on board at game end
2
≥ -10.5pp

Players who cast this card win 23% of the time (n=58) , vs 23% when it never left the library (n=340).

When players drew this card but left it in hand, they won 18% (n=45).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.3pp; 95% confidence interval -10.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

129 instances
0.8%
Library
1.6%
Battlefield
54.3%
Graveyard
6.2%
Exile
Card text
Wakanda Forever! card

Wakanda Forever!

{4} {G} {G}
Sorcery
Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Eli Minaya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.