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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Wakanda Forever!
1%
Live Inclusion
Times Brought
548
Decks Running
196
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=65
0%
T1
0%
T2
0%
T3
6%
T4
11%
T5
65%
T6-9
18%
T10+
Median
7
P25
6
· P75
9
· max
14
On curve
35%
(12 / 65 cast on T6)
Cast same turn as drawn
25%
The "good card" funnel
548 brought · 173 playersBrought to game
548
Ever drawn
121
Reached battlefield
65
Still on board at game end
2
≥ -10.5pp
Players who cast this card win 23% of the time (n=58) , vs 23% when it never left the library (n=340).
When players drew this card but left it in hand, they won 18% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -10.5pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances0.8%
Library
1.6%
Battlefield
54.3%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
178 decks
-
2
Bruce Banner // The Incredible Hulk
2 decks
-
3
Bugenhagen, Wise Elder
2 decks
-
4
Jennifer Walters // The Sensational She-Hulk
2 decks
-
5
Ms. Bumbleflower
2 decks
-
6
Atraxa, Praetors' Voice
1 decks
-
7
Bast, Panther Goddess
1 decks
-
8
Greensleeves, Maro-Sorcerer
1 decks
-
9
Kwia Vigorbloom
1 decks
-
10
O-Kagachi, Vengeful Kami
1 decks
Card text
Wakanda Forever!
Sorcery
Reveal the top six cards of your library. You may put a permanent card from among them onto the battlefield with an indestructible counter on it. You may put a permanent card from among them into your hand. Put the rest into your graveyard.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.