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Part of Edge of Eternities
·
Sorcery
·
Edge of Eternities Commander (EOC)
Live Play Data
Wake the Past
4%
Live Inclusion
Times Brought
474
Decks Running
219
Median Cast Turn
9
Drawn → Played
34%
Format
First-cast turn
n=31
0%
T1
0%
T2
0%
T3
0%
T4
10%
T5
42%
T6-9
48%
T10+
Median
9
P25
7
· P75
10
· max
16
On curve
26%
(3 / 31 cast on T7)
Cast same turn as drawn
29%
The "good card" funnel
474 brought · 197 playersBrought to game
474
Ever drawn
91
Reached battlefield
31
Still on board at game end
2
≥ +2.5pp
Players who cast this card win 36% of the time (n=29) , vs 18% when it never left the library (n=321).
When players drew this card but left it in hand, they won 26% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +2.5pp to +33.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
105 instances2.9%
Library
1.9%
Battlefield
37.1%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Kilo, Apogee Mind
48 decks
-
2
Inspirit, Flagship Vessel
40 decks
-
3
Urtet, Remnant of Memnarch
21 decks
-
4
Dr. Madison Li
17 decks
-
5
Ragost, Deft Gastronaut
15 decks
-
6
Liberty Prime, Recharged
10 decks
-
7
Megatron, Tyrant // Megatron, Destructive Force
10 decks
-
8
Optimus Prime, Hero // Optimus Prime, Autobot Leader
9 decks
-
9
Toph, the First Metalbender
6 decks
-
10
Osgir, the Reconstructor
5 decks
Card text
Wake the Past
Sorcery
Return all artifact cards from your graveyard to the battlefield. They gain haste until end of turn.
Edge of Eternities Commander (EOC)
·
Rare
·
Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.