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Wakka, Devoted Guardian card art
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Wakka, Devoted Guardian

{2} {G} {W} · Legendary Creature — Human Warrior · Final Fantasy Commander (FIC)
1%
Decklist Inclusion
Times Brought
191
Decks Running
99
In Decks
694
Decklist Inclusion
1%
Format
Card text
Wakka, Devoted Guardian card

Wakka, Devoted Guardian

{2} {G} {W}
Legendary Creature — Human Warrior
Reach, trample Whenever Wakka deals combat damage to a player, destroy up to one target artifact that player controls and put a +1/+1 counter on Wakka. Blitzball Captain — At the beginning of your end step, if a counter was put on Wakka this turn, put a +1/+1 counter on each other creature you control.
4 / 4
Final Fantasy Commander (FIC) · Rare · Illustrated by Kieran Yanner

Final zone distribution

41 instances
4.9%
Library
24.4%
Battlefield
34.1%
Graveyard
14.6%
Exile

The "good card" funnel

191 brought · 89 players
Brought to game
191
Ever drawn
36
Reached battlefield
25
Still on board at game end
10

Once cast, 40% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.7pp

Players who cast this card win 31% of the time (n=22) , vs 25% when it never left the library (n=129).

Observed gap +6.2pp; 95% confidence interval -12.7pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
0%
T1
0%
T2
4%
T3
20%
T4
16%
T5
36%
T6-9
24%
T10+
Median 6 P25 5 · P75 9 · max 13
On curve 24% (5 / 25 cast on T4) Cast same turn as drawn 30%
25 of 100 times cast 25%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.