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Part of Tarkir Dragonstorm
·
Creature — Spirit Wall
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Wall of Reverence
1%
Live Inclusion
Times Brought
186
Decks Running
113
Median Cast Turn
5.0
Drawn → Played
70%
Format
First-cast turn
n=30
0%
T1
3%
T2
7%
T3
27%
T4
17%
T5
37%
T6-9
10%
T10+
Median
5.0
P25
4
· P75
7
· max
13
On curve
37%
(8 / 30 cast on T4)
Cast same turn as drawn
27%
The "good card" funnel
186 brought · 109 playersBrought to game
186
Ever drawn
43
Reached battlefield
30
Still on board at game end
16
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 23% of the time (n=26) , vs 19% when it never left the library (n=124).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -12.2pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances32.7%
Battlefield
32.7%
Graveyard
8.2%
Exile
26.5%
Hand
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
45 decks
-
2
Oloro, Ageless Ascetic
12 decks
-
3
Hope Estheim
11 decks
-
4
Betor, Ancestor's Voice
10 decks
-
5
Betor, Kin to All
4 decks
-
6
Bre of Clan Stoutarm
4 decks
-
7
Pramikon, Sky Rampart
4 decks
-
8
Doran, Besieged by Time
3 decks
-
9
Aerith, Last Ancient
1 decks
-
10
Amalia Benavides Aguirre
1 decks
Card text
Wall of Reverence
Creature — Spirit Wall
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
1 / 6
Tarkir: Dragonstorm Commander (TDC)
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Rare
·
Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.