collections_bookmark Part of Tarkir Dragonstorm
Wall of Reverence card art
Live Play Data

Wall of Reverence

{3} {W} · Creature — Spirit Wall · Tarkir: Dragonstorm Commander (TDC)
1%
Live Inclusion
Times Brought
186
Decks Running
113
Median Cast Turn
5.0
Drawn → Played
70%
Format

First-cast turn

n=30
0%
T1
3%
T2
7%
T3
27%
T4
17%
T5
37%
T6-9
10%
T10+
Median 5.0 P25 4 · P75 7 · max 13
On curve 37% (8 / 30 cast on T4) Cast same turn as drawn 27%

The "good card" funnel

186 brought · 109 players
Brought to game
186
Ever drawn
43
Reached battlefield
30
Still on board at game end
16

Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.2pp

Players who cast this card win 23% of the time (n=26) , vs 19% when it never left the library (n=124).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.1pp; 95% confidence interval -12.2pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

49 instances
32.7%
Battlefield
32.7%
Graveyard
8.2%
Exile
26.5%
Hand

Commanders that played this card

in tracked games
Card text
Wall of Reverence card

Wall of Reverence

{3} {W}
Creature — Spirit Wall
Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.
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Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Wayne Reynolds

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.