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Part of Tarkir Dragonstorm
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Creature — Spirit Wall
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Wall of Reverence
1%
Live Inclusion
Times Brought
275
Decks Running
154
Median Cast Turn
5.5
Drawn → Played
65%
Format
First-cast turn
n=42
0%
T1
2%
T2
10%
T3
21%
T4
17%
T5
38%
T6-9
12%
T10+
Median
5.5
P25
4
· P75
7
· max
13
On curve
33%
(9 / 42 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
275 brought · 152 playersBrought to game
275
Ever drawn
65
Reached battlefield
42
Still on board at game end
22
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.7pp
Players who cast this card win 28% of the time (n=37) , vs 19% when it never left the library (n=177).
When players drew this card but left it in hand, they won 36% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval -5.7pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
74 instances1.4%
Library
29.7%
Battlefield
35.1%
Graveyard
6.8%
Exile
Commanders that played this card
in tracked games-
1
Felothar the Steadfast
57 decks
-
2
Hope Estheim
15 decks
-
3
Oloro, Ageless Ascetic
15 decks
-
4
Betor, Ancestor's Voice
12 decks
-
5
Bre of Clan Stoutarm
6 decks
-
6
Betor, Kin to All
5 decks
-
7
Doran, Besieged by Time
4 decks
-
8
Karlov of the Ghost Council
4 decks
-
9
Pramikon, Sky Rampart
4 decks
-
10
Aerith, Last Ancient
3 decks
Card text
Wall of Reverence
Creature — Spirit Wall
Defender, flying
At the beginning of your end step, you may gain life equal to the power of target creature you control.
1 / 6
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Wayne Reynolds
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.