collections_bookmark Part of Edge of Eternities
Warmaker Gunship card art
Live Play Data

Warmaker Gunship

{2} {R} · Artifact — Spacecraft · Edge of Eternities (EOE)
0%
Live Inclusion
Times Brought
124
Decks Running
47
Median Cast Turn
7.0
Drawn → Played
67%
Format

First-cast turn

n=20
0%
T1
0%
T2
0%
T3
10%
T4
15%
T5
50%
T6-9
25%
T10+
Median 7.0 P25 6 · P75 10 · max 13
On curve 0% (0 / 20 cast on T3)

The "good card" funnel

124 brought · 47 players
Brought to game
124
Ever drawn
30
Reached battlefield
20
Still on board at game end
12

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.1pp

Players who cast this card win 38% of the time (n=20) , vs 22% when it never left the library (n=83).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +15.5pp; 95% confidence interval -5.1pp to +36.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

33 instances
36.4%
Battlefield
27.3%
Graveyard
12.1%
Exile
24.2%
Hand
Card text
Warmaker Gunship card

Warmaker Gunship

{2} {R}
Artifact — Spacecraft
When this Spacecraft enters, it deals damage equal to the number of artifacts you control to target creature an opponent controls. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.) 6+ | Flying
4 / 3
Edge of Eternities (EOE) · Rare · Illustrated by Julian Kok Joon Wen

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.