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Waste Not card art
Live Play Data

Waste Not

{1} {B} · Enchantment · Commander 2016 (C16)
2%
Live Inclusion
Times Brought
551
Decks Running
277
Median Cast Turn
4.5
Drawn → Played
84%
Format

First-cast turn

n=118
9%
T1
12%
T2
17%
T3
12%
T4
8%
T5
31%
T6-9
10%
T10+
Median 4.5 P25 3 · P75 7 · max 15
On curve 21% (14 / 118 cast on T2) Cast same turn as drawn 49%

The "good card" funnel

553 brought · 243 players
Brought to game
553
Ever drawn
140
Reached battlefield
118
Still on board at game end
81

Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.9pp

Players who cast this card win 30% of the time (n=104) , vs 20% when it never left the library (n=341).

When players drew this card but left it in hand, they won 18% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.2pp; 95% confidence interval +0.9pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

152 instances
2.6%
Library
53.3%
Battlefield
26.3%
Graveyard
5.3%
Exile
Card text
Waste Not card

Waste Not

{1} {B}
Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token. Whenever an opponent discards a land card, add {B}{B}. Whenever an opponent discards a noncreature, nonland card, draw a card.
Commander 2016 (C16) · Rare · Illustrated by Matt Stewart

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.