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Part of Teenage Mutant Ninja Turtles
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Enchantment
·
Commander 2016 (C16)
Live Play Data
Waste Not
2%
Live Inclusion
Times Brought
1167
Decks Running
553
Median Cast Turn
5
Drawn → Played
81%
Format
First-cast turn
n=227
6%
T1
15%
T2
19%
T3
9%
T4
9%
T5
33%
T6-9
8%
T10+
Median
5
P25
3
· P75
7
· max
15
On curve
21%
(34 / 227 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
1169 brought · 481 playersBrought to game
1169
Ever drawn
280
Reached battlefield
227
Still on board at game end
164
Once cast, 72% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 24% of the time (n=206) , vs 20% when it never left the library (n=732).
When players drew this card but left it in hand, they won 32% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -2.2pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
308 instances3.6%
Library
53.2%
Battlefield
25.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Kefka, Court Mage // Kefka, Ruler of Ruin
89 decks
-
2
Nekusar, the Mindrazer
79 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
60 decks
-
4
Dr. Eggman
57 decks
-
5
Tinybones, Bauble Burglar
37 decks
-
6
Tinybones, Trinket Thief
17 decks
-
7
Blim, Comedic Genius
16 decks
-
8
Nicol Bolas, the Ravager // Nicol Bolas, the Arisen
16 decks
-
9
Liliana, Heretical Healer // Liliana, Defiant Necromancer
11 decks
-
10
Winter, Misanthropic Guide
10 decks
Card text
Waste Not
Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add 
.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Commander 2016 (C16)
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Rare
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Illustrated by Matt Stewart
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.