Waste Not
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Waste Not
Final zone distribution
151 instancesCommanders that played this card
in tracked games-
1
Nekusar, the Mindrazer
73 decks
-
2
Kefka, Court Mage // Kefka, Ruler of Ruin
39 decks
-
3
Tergrid, God of Fright // Tergrid's Lantern
37 decks
-
4
Dr. Eggman
28 decks
-
5
Tinybones, Bauble Burglar
23 decks
-
6
Sheoldred, the Apocalypse
9 decks
-
7
Tinybones, Trinket Thief
9 decks
-
8
Winter, Misanthropic Guide
9 decks
-
9
Blim, Comedic Genius
8 decks
-
10
Liliana, Heretical Healer // Liliana, Defiant Necromancer
8 decks
The "good card" funnel
648 brought · 325 playersOnce cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 23% of the time (n=76) , vs 22% when it never left the library (n=358).
When players drew this card but left it in hand, they won 22% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.5pp; 95% confidence interval -4.7pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.