collections_bookmark
Part of Commander Masters
Card Preview
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
Times Brought
252
Decks Running
125
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
463 instances14.5%
Library
63.7%
Battlefield
6.5%
Graveyard
2.6%
Exile
Commanders that played this card
in tracked games-
1
Ulalek, Fused Atrocity
22 decks
- 2 Zhulodok, Void Gorger 21 decks
-
3
Hearthhull, the Worldseed
13 decks
- 4 Molecule Man 8 decks
- 5 Ultron, Artificial Malevolence 7 decks
- 6 Ultima, Origin of Oblivion 6 decks
- 7 Karn, Legacy Reforged 5 decks
- 8 Kozilek, the Great Distortion 4 decks
-
9
Szarel, Genesis Shepherd
4 decks
- 10 Iron Spider, Stark Upgrade 3 decks
The "good card" funnel
1805 brought · 118 playersBrought to game
1805
Ever drawn
396
Reached battlefield
333
Still on board at game end
295
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 28% of the time (n=118) , vs 27% when it never left the library (n=91).
Observed gap +1.3pp; 95% confidence interval -5.1pp to +7.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=333
19%
T1
14%
T2
14%
T3
13%
T4
9%
T5
24%
T6-9
5%
T10+
Median
4
P25
2
· P75
6
· max
13
Cast same turn as drawn
65%
215 of 300 tracked games
71%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.