Wastes
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Wastes
Final zone distribution
1540 instancesCommanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 83 decks
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2
Ulalek, Fused Atrocity
58 decks
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3
Hearthhull, the Worldseed
49 decks
- 4 Ultron, Artificial Malevolence 29 decks
- 5 Molecule Man 27 decks
- 6 Ultima, Origin of Oblivion 18 decks
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7
Szarel, Genesis Shepherd
17 decks
- 8 Karn, Legacy Reforged 10 decks
- 9 Kozilek, the Great Distortion 10 decks
- 10 Dawnsire, Sunstar Dreadnought 8 decks
The "good card" funnel
6385 brought · 397 playersOnce cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=370) , vs 25% when it never left the library (n=272).
When players drew this card but left it in hand, they won 30% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -0.2pp; 95% confidence interval -4.0pp to +3.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.