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Wastes card art
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Wastes

Basic Land · Edge of Eternities Commander (EOC)
2%
Decklist Inclusion
Times Brought
728
Decks Running
373
In Decks
2321
Decklist Inclusion
2%
Format
Card text
Wastes card

Wastes

Basic Land
{T}: Add {C}.
Edge of Eternities Commander (EOC) · Common · Illustrated by Raymond Swanland

Final zone distribution

1749 instances
3.2%
Library
61.7%
Battlefield
12.9%
Graveyard
5.5%
Exile

The "good card" funnel

6264 brought · 334 players
Brought to game
6264
Ever drawn
1559
Reached battlefield
1222
Still on board at game end
1080

Once cast, 88% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.9pp

Players who cast this card win 25% of the time (n=400) , vs 18% when it never left the library (n=212).

When players drew this card but left it in hand, they won 21% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +7.1pp; 95% confidence interval +0.9pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=1222
14%
T1
14%
T2
12%
T3
13%
T4
10%
T5
28%
T6-9
8%
T10+
Median 4.0 P25 2 · P75 7 · max 16
Cast same turn as drawn 55%
710 of 300 tracked games 99%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.