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Live Play Data
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
1636
Decks Running
760
Median Cast Turn
4
Drawn → Played
79%
Format
First-cast turn
n=2865
14%
T1
14%
T2
13%
T3
13%
T4
11%
T5
28%
T6-9
7%
T10+
Median
4
P25
2
· P75
7
· max
17
Cast same turn as drawn
54%
The "good card" funnel
14314 brought · 662 playersBrought to game
14314
Ever drawn
3636
Reached battlefield
2865
Still on board at game end
2582
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 27% of the time (n=884) , vs 22% when it never left the library (n=449).
When players drew this card but left it in hand, they won 19% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.9pp; 95% confidence interval +0.5pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
3987 instances3.9%
Library
64.8%
Battlefield
10.6%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 131 decks
-
2
Ulalek, Fused Atrocity
73 decks
-
3
Hearthhull, the Worldseed
69 decks
- 4 Ultron, Artificial Malevolence 59 decks
- 5 Molecule Man 39 decks
- 6 Omnath, Locus of the Void 37 decks
- 7 Ultima, Origin of Oblivion 27 decks
- 8 Karn, Legacy Reforged 24 decks
- 9 The Walls of Ba Sing Se 19 decks
- 10 Kozilek, the Great Distortion 17 decks
Card text
Wastes
Basic Land
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.