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Live Play Data
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
2%
Live Inclusion
Times Brought
1092
Decks Running
534
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=1776
15%
T1
14%
T2
13%
T3
14%
T4
10%
T5
27%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
16
Cast same turn as drawn
54%
The "good card" funnel
9204 brought · 472 playersBrought to game
9204
Ever drawn
2262
Reached battlefield
1776
Still on board at game end
1598
Once cast, 90% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 25% of the time (n=584) , vs 20% when it never left the library (n=318).
When players drew this card but left it in hand, they won 21% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -0.3pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2511 instances4.1%
Library
63.6%
Battlefield
11.7%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 96 decks
-
2
Hearthhull, the Worldseed
56 decks
-
3
Ulalek, Fused Atrocity
53 decks
- 4 Ultron, Artificial Malevolence 48 decks
- 5 Molecule Man 32 decks
- 6 Ultima, Origin of Oblivion 21 decks
- 7 Kozilek, the Great Distortion 16 decks
- 8 The Walls of Ba Sing Se 16 decks
- 9 Karn, Legacy Reforged 14 decks
- 10 Dawnsire, Sunstar Dreadnought 9 decks
Card text
Wastes
Basic Land
Edge of Eternities Commander (EOC)
·
Common
·
Illustrated by Raymond Swanland
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.