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Part of Commander Masters
Card Preview
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
2%
Decklist Inclusion
Times Brought
393
Decks Running
215
In Decks
1645
Decklist Inclusion
2%
Format
Final zone distribution
930 instances3.8%
Library
65.1%
Battlefield
15.2%
Graveyard
4.6%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 39 decks
-
2
Ulalek, Fused Atrocity
25 decks
- 3 Ultron, Artificial Malevolence 22 decks
-
4
Hearthhull, the Worldseed
21 decks
- 5 Molecule Man 15 decks
- 6 Kozilek, the Great Distortion 9 decks
- 7 Ultima, Origin of Oblivion 8 decks
- 8 The Walls of Ba Sing Se 6 decks
- 9 Ulamog, the Ceaseless Hunger 5 decks
- 10 Dawnsire, Sunstar Dreadnought 4 decks
The "good card" funnel
3441 brought · 198 playersBrought to game
3441
Ever drawn
823
Reached battlefield
697
Still on board at game end
605
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.0pp
Players who cast this card win 28% of the time (n=224) , vs 16% when it never left the library (n=116).
When players drew this card but left it in hand, they won 17% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.0pp; 95% confidence interval +4.0pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=697
15%
T1
13%
T2
11%
T3
13%
T4
9%
T5
29%
T6-9
9%
T10+
Median
4
P25
2
· P75
7
· max
16
Cast same turn as drawn
55%
380 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.