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Part of Commander Masters
Card Preview
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
2%
Decklist Inclusion
Times Brought
183
Decks Running
109
In Decks
1094
Decklist Inclusion
2%
Format
Final zone distribution
504 instances5.2%
Library
63.7%
Battlefield
17.5%
Graveyard
2.2%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 16 decks
-
2
Hearthhull, the Worldseed
13 decks
- 3 Ultron, Artificial Malevolence 10 decks
- 4 Kozilek, the Great Distortion 8 decks
-
5
Ulalek, Fused Atrocity
8 decks
- 6 Molecule Man 6 decks
- 7 Ultima, Origin of Oblivion 6 decks
- 8 The Walls of Ba Sing Se 4 decks
- 9 Bessie, the Doctor's Roadster 2 decks
-
10
Codie, Vociferous Codex
2 decks
The "good card" funnel
1931 brought · 103 playersBrought to game
1931
Ever drawn
438
Reached battlefield
372
Still on board at game end
321
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 30% of the time (n=114) , vs 22% when it never left the library (n=51).
Observed gap +8.3pp; 95% confidence interval -3.9pp to +20.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=372
15%
T1
12%
T2
12%
T3
14%
T4
9%
T5
31%
T6-9
7%
T10+
Median
4.0
P25
2
· P75
7
· max
13
Cast same turn as drawn
56%
177 of 300 tracked games
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.