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Part of Commander Masters
Card Preview
Wastes
Basic Land
·
Edge of Eternities Commander (EOC)
2%
Decklist Inclusion
Times Brought
70
Decks Running
52
In Decks
856
Decklist Inclusion
2%
Format
Final zone distribution
217 instances7.4%
Library
66.4%
Battlefield
11.1%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 8 decks
-
2
Hearthhull, the Worldseed
6 decks
- 3 Kozilek, the Great Distortion 6 decks
- 4 Ultron, Artificial Malevolence 4 decks
- 5 Ultima, Origin of Oblivion 3 decks
- 6 Bessie, the Doctor's Roadster 2 decks
- 7 Dawnsire, Sunstar Dreadnought 2 decks
- 8 Marvin, Murderous Mimic 2 decks
- 9 Molecule Man 2 decks
- 10 The Regalia 2 decks
The "good card" funnel
723 brought · 50 playersBrought to game
723
Ever drawn
195
Reached battlefield
168
Still on board at game end
144
Once cast, 86% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.8pp
Players who cast this card win 30% of the time (n=51) , vs 23% when it never left the library (n=16).
Observed gap +6.1pp; 95% confidence interval -14.8pp to +27.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=168
13%
T1
14%
T2
14%
T3
13%
T4
8%
T5
29%
T6-9
11%
T10+
Median
4.0
P25
2
· P75
7
· max
13
Cast same turn as drawn
54%
68 of 300 tracked games
22%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.