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Part of Edge of Eternities
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#5 in Dimir Commander Staples
Live Play Data
Watery Grave
Land — Island Swamp
·
Star Trek (TRK)
40%
Live Inclusion
Times Brought
7642
Decks Running
3512
Median Cast Turn
3
Drawn → Played
77%
Format
First-cast turn
n=1757
23%
T1
16%
T2
13%
T3
13%
T4
8%
T5
23%
T6-9
4%
T10+
Median
3
P25
2
· P75
6
· max
19
Cast same turn as drawn
56%
The "good card" funnel
7655 brought · 2148 playersBrought to game
7655
Ever drawn
2269
Reached battlefield
1757
Still on board at game end
1623
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.8pp
Players who cast this card win 29% of the time (n=1600) , vs 22% when it never left the library (n=4397).
When players drew this card but left it in hand, they won 36% (n=449).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval +4.8pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2537 instances2.8%
Library
64.0%
Battlefield
14.2%
Graveyard
5.0%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
154 decks
-
2
Sauron, the Dark Lord
118 decks
-
3
Atraxa, Praetors' Voice
90 decks
-
4
Jin Sakai, Ghost of Tsushima
70 decks
-
5
The Ur-Dragon
68 decks
-
6
Fire Lord Azula
62 decks
-
7
The Wise Mothman
62 decks
-
8
Nekusar, the Mindrazer
60 decks
-
9
Teval, the Balanced Scale
57 decks
-
10
Kefka, Court Mage // Kefka, Ruler of Ruin
55 decks
Card text
Watery Grave
Land — Island Swamp
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Star Trek (TRK)
·
Rare
·
Illustrated by Raymond Bonilla
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.