Weaver of Harmony card art
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Weaver of Harmony

{1} {G} · Enchantment Creature — Snake Druid · Kamigawa: Neon Dynasty (NEO)
1%
Decklist Inclusion
Times Brought
182
Decks Running
116
In Decks
883
Decklist Inclusion
1%
Format
Card text
Weaver of Harmony card

Weaver of Harmony

{1} {G}
Enchantment Creature — Snake Druid
Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
2 / 2
Kamigawa: Neon Dynasty (NEO) · Rare · Illustrated by Tuan Duong Chu

Final zone distribution

49 instances
2.0%
Library
40.8%
Battlefield
28.6%
Graveyard
12.2%
Exile

The "good card" funnel

183 brought · 112 players
Brought to game
183
Ever drawn
42
Reached battlefield
35
Still on board at game end
20

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.4pp

Players who cast this card win 31% of the time (n=33) , vs 26% when it never left the library (n=121).

Observed gap +4.8pp; 95% confidence interval -11.4pp to +21.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=35
3%
T1
6%
T2
14%
T3
0%
T4
14%
T5
54%
T6-9
9%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 9% (2 / 35 cast on T2) Cast same turn as drawn 32%
35 of 100 times cast 35%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.