Weaver of Harmony card art
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Weaver of Harmony

{1} {G} · Enchantment Creature — Snake Druid · Kamigawa: Neon Dynasty (NEO)
Times Brought
111
Decks Running
65
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Weaver of Harmony card

Weaver of Harmony

{1} {G}
Enchantment Creature — Snake Druid
Other enchantment creatures you control get +1/+1. {G}, {T}: Copy target activated or triggered ability you control from an enchantment source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
2 / 2
Kamigawa: Neon Dynasty (NEO) · Rare · Illustrated by Tuan Duong Chu

Final zone distribution

29 instances
3.4%
Library
41.4%
Battlefield
24.1%
Graveyard
13.8%
Exile

The "good card" funnel

111 brought · 63 players
Brought to game
111
Ever drawn
26
Reached battlefield
19
Still on board at game end
12
≥ -19.3pp

Players who cast this card win 22% of the time (n=16) , vs 27% when it never left the library (n=73).

Observed gap -5.5pp; 95% confidence interval -19.3pp to +8.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

19 of 100 times cast 19%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.