Werebear card art
Live Play Data

Werebear

{1} {G} · Creature — Human Bear Druid · Dominaria Remastered (DMR)
1%
Live Inclusion
Times Brought
273
Decks Running
141
Median Cast Turn
5.0
Drawn → Played
79%
Format

First-cast turn

n=58
19%
T1
12%
T2
10%
T3
3%
T4
9%
T5
38%
T6-9
9%
T10+
Median 5.0 P25 2 · P75 7 · max 12
On curve 31% (7 / 58 cast on T2) Cast same turn as drawn 44%

The "good card" funnel

273 brought · 135 players
Brought to game
273
Ever drawn
73
Reached battlefield
58
Still on board at game end
32

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.7pp

Players who cast this card win 24% of the time (n=51) , vs 22% when it never left the library (n=156).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.3pp; 95% confidence interval -11.7pp to +14.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

82 instances
2.4%
Library
39.0%
Battlefield
29.3%
Graveyard
12.2%
Exile

Commanders that played this card

in tracked games
Card text
Werebear card

Werebear

{1} {G}
Creature — Human Bear Druid
{T}: Add {G}. Threshold — This creature gets +3/+3 as long as there are seven or more cards in your graveyard.
1 / 1
Dominaria Remastered (DMR) · Common · Illustrated by Carl Critchlow

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.