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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes Commander (MSC)
Live Play Data
West Coast Expansion
1%
Live Inclusion
Times Brought
691
Decks Running
336
Median Cast Turn
8
Drawn → Played
41%
Format
First-cast turn
n=63
3%
T1
0%
T2
0%
T3
2%
T4
3%
T5
67%
T6-9
25%
T10+
Median
8
P25
6
· P75
10
· max
21
Cast same turn as drawn
21%
The "good card" funnel
691 brought · 312 playersBrought to game
691
Ever drawn
155
Reached battlefield
63
Still on board at game end
4
≥ -6.9pp
Players who cast this card win 24% of the time (n=54) , vs 20% when it never left the library (n=431).
When players drew this card but left it in hand, they won 19% (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -6.9pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
171 instances5.3%
Library
2.3%
Battlefield
43.3%
Graveyard
5.8%
Exile
Commanders that played this card
in tracked games-
1
Captain America, Team Leader
303 decks
-
2
Director Nick Fury
10 decks
-
3
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
-
4
Tony Stark // The Invincible Iron Man
3 decks
-
5
Bruce Banner // The Incredible Hulk
2 decks
-
6
Whtz, the Bibliophile
2 decks
-
7
Arna Kennerüd, Skycaptain
1 decks
-
8
Cosmic Spider-Man
1 decks
-
9
Gwen Stacy // Ghost-Spider
1 decks
-
10
Iron Man, Master of Machines
1 decks
Card text
West Coast Expansion
Sorcery
Draw X cards. If X is 5 or more, you may cast a Hero spell from your hand without paying its mana cost.
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by E. M. Gist
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.