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Part of Commander Masters
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Creature — Human Rogue Artificer
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Outlaws of Thunder Junction Commander (OTC)
Live Play Data
Whirler Rogue
1%
Live Inclusion
Times Brought
431
Decks Running
225
Median Cast Turn
6.5
Drawn → Played
71%
Format
First-cast turn
n=78
0%
T1
1%
T2
5%
T3
13%
T4
13%
T5
47%
T6-9
21%
T10+
Median
6.5
P25
5
· P75
9
· max
15
On curve
19%
(10 / 78 cast on T4)
Cast same turn as drawn
29%
The "good card" funnel
432 brought · 211 playersBrought to game
432
Ever drawn
110
Reached battlefield
78
Still on board at game end
39
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.2pp
Players who cast this card win 27% of the time (n=74) , vs 18% when it never left the library (n=281).
When players drew this card but left it in hand, they won 23% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.4pp; 95% confidence interval -2.2pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
114 instances4.4%
Library
34.2%
Battlefield
31.6%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Saheeli, Radiant Creator
24 decks
-
2
Brago, King Eternal
17 decks
-
3
Dr. Madison Li
17 decks
-
4
Gonti, Canny Acquisitor
17 decks
-
5
Morska, Undersea Sleuth
16 decks
-
6
Shorikai, Genesis Engine
11 decks
-
7
Anowon, the Ruin Thief
9 decks
-
8
Mendicant Core, Guidelight
9 decks
-
9
Soundwave, Sonic Spy // Soundwave, Superior Captain
7 decks
-
10
Liberty Prime, Recharged
6 decks
Card text
Whirler Rogue
Creature — Human Rogue Artificer
When this creature enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
2 / 2
Outlaws of Thunder Junction Commander (OTC)
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Uncommon
·
Illustrated by Winona Nelson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.