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Part of Reality Fracture
·
Sorcery
·
Reality Fracture Commander (FRC)
Live Play Data
White Sun's Twilight
2%
Live Inclusion
Times Brought
878
Decks Running
432
Median Cast Turn
8
Drawn → Played
56%
Format
First-cast turn
n=133
1%
T1
0%
T2
2%
T3
8%
T4
9%
T5
56%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
16
Cast same turn as drawn
29%
The "good card" funnel
878 brought · 399 playersBrought to game
878
Ever drawn
237
Reached battlefield
133
Still on board at game end
10
≥ +6.6pp
Players who cast this card win 37% of the time (n=118) , vs 21% when it never left the library (n=546).
When players drew this card but left it in hand, they won 35% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.4pp; 95% confidence interval +6.6pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
262 instances7.3%
Library
3.8%
Battlefield
51.9%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
170 decks
-
2
Atraxa, Praetors' Voice
35 decks
-
3
Elesh Norn // The Argent Etchings
16 decks
-
4
Hope Estheim
15 decks
-
5
Ixhel, Scion of Atraxa
15 decks
-
6
Brimaz, Blight of Oreskos
9 decks
-
7
Vishgraz, the Doomhive
9 decks
-
8
Ekthi, Contaminator Priest
8 decks
-
9
Elesh Norn, Mother of Machines
8 decks
-
10
Skrelv, Defector Mite
8 decks
Card text
White Sun's Twilight
Sorcery
You gain X life. Create X 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This token can't block." If X is 5 or more, destroy all other creatures. (Players dealt combat damage by a creature with toxic 1 also get a poison counter.)
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Julian Kok Joon Wen
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.