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Part of Duskmourn: House of Horror
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Enchantment
·
Duskmourn: House of Horror Commander (DSC)
Live Play Data
Wilderness Reclamation
3%
Live Inclusion
Times Brought
1470
Decks Running
617
Median Cast Turn
6.0
Drawn → Played
73%
Format
First-cast turn
n=284
0%
T1
1%
T2
6%
T3
14%
T4
19%
T5
46%
T6-9
13%
T10+
Median
6.0
P25
5
· P75
8
· max
20
On curve
21%
(41 / 284 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
1473 brought · 565 playersBrought to game
1473
Ever drawn
387
Reached battlefield
284
Still on board at game end
195
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.4pp
Players who cast this card win 41% of the time (n=257) , vs 24% when it never left the library (n=921).
When players drew this card but left it in hand, they won 33% (n=90).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.7pp; 95% confidence interval +10.4pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
439 instances3.2%
Library
44.4%
Battlefield
24.6%
Graveyard
7.7%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
58 decks
-
2
Radagast of Rhosgobel
47 decks
-
3
Toph, the First Metalbender
32 decks
-
4
Zimone, Mystery Unraveler
28 decks
-
5
Kalamax, the Stormsire
27 decks
-
6
Zimone, Infinite Analyst
26 decks
-
7
Morska, Undersea Sleuth
21 decks
-
8
Omnath, Locus of Mana
16 decks
-
9
Kenrith, the Returned King
15 decks
-
10
Super-Skrull
15 decks
Card text
Wilderness Reclamation
Enchantment
At the beginning of your end step, untap all lands you control.
Duskmourn: House of Horror Commander (DSC)
·
Uncommon
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Illustrated by Tyler Walpole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.