collections_bookmark Part of March of the Machine
Wildfire Awakener card art
Live Play Data

Wildfire Awakener

{X} {1} {R} {W} · Creature — Human Wizard · March of the Machine Commander (MOC)
1%
Live Inclusion
Times Brought
221
Decks Running
113
Median Cast Turn
7.0
Drawn → Played
57%
Format

First-cast turn

n=28
0%
T1
0%
T2
4%
T3
7%
T4
11%
T5
61%
T6-9
18%
T10+
Median 7.0 P25 6 · P75 9 · max 15
Cast same turn as drawn 37%

The "good card" funnel

222 brought · 110 players
Brought to game
222
Ever drawn
49
Reached battlefield
28
Still on board at game end
14

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -13.6pp

Players who cast this card win 31% of the time (n=27) , vs 28% when it never left the library (n=140).

When players drew this card but left it in hand, they won 20% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.9pp; 95% confidence interval -13.6pp to +21.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

54 instances
5.6%
Library
25.9%
Battlefield
29.6%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games
Card text
Wildfire Awakener card

Wildfire Awakener

{X} {1} {R} {W}
Creature — Human Wizard
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters, create X 1/1 red Elemental creature tokens with "Whenever this token becomes tapped, it deals 1 damage to target player."
3 / 2
March of the Machine Commander (MOC) · Rare · Illustrated by Andrew Mar

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.