collections_bookmark Part of Tarkir Dragonstorm auto_awesome #13 in White Commander Staples
Will of the Mardu card art
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Will of the Mardu

{2} {W} · Instant · Tarkir: Dragonstorm Commander (TDC)
Times Brought
382
Decks Running
195
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Will of the Mardu card

Will of the Mardu

{2} {W}
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls. • Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Tarkir: Dragonstorm Commander (TDC) · Rare · Illustrated by Tuan Duong Chu

Final zone distribution

60 instances
5.0%
Battlefield
63.3%
Graveyard
5.0%
Exile
25.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

382 brought · 180 players
Brought to game
382
Ever drawn
57
Reached battlefield
44
Still on board at game end
3
≥ -4.6pp

Players who cast this card win 32% of the time (n=30) , vs 27% when it never left the library (n=252).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.7pp; 95% confidence interval -4.6pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=44
0%
T1
0%
T2
5%
T3
9%
T4
18%
T5
57%
T6-9
11%
T10+
Median 6.5 P25 5 · P75 8 · max 19
On curve 5% (2 / 44 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.