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Part of Tarkir Dragonstorm
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#13 in White Commander Staples
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Instant
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Tarkir: Dragonstorm Commander (TDC)
Card Preview
Will of the Mardu
Times Brought
382
Decks Running
195
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Will of the Mardu
Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Create a number of 1/1 red Warrior creature tokens equal to the number of creatures target player controls.
• Will of the Mardu deals damage to target creature equal to the number of creatures you control.
Tarkir: Dragonstorm Commander (TDC)
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Rare
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Illustrated by Tuan Duong Chu
Final zone distribution
60 instances5.0%
Battlefield
63.3%
Graveyard
5.0%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Zurgo Stormrender
31 decks
-
2
Silverquill, the Disputant
17 decks
-
3
Baylen, the Haymaker
16 decks
-
4
Caesar, Legion's Emperor
14 decks
-
5
Aziza, Mage Tower Captain
8 decks
-
6
Zurgo, Thunder's Decree
8 decks
-
7
Arabella, Abandoned Doll
6 decks
-
8
Isshin, Two Heavens as One
6 decks
-
9
Kudo, King Among Bears
5 decks
-
10
Jinnie Fay, Jetmir's Second
4 decks
The "good card" funnel
382 brought · 180 playersBrought to game
382
Ever drawn
57
Reached battlefield
44
Still on board at game end
3
≥ -4.6pp
Players who cast this card win 32% of the time (n=30) , vs 27% when it never left the library (n=252).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -4.6pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=44
0%
T1
0%
T2
5%
T3
9%
T4
18%
T5
57%
T6-9
11%
T10+
Median
6.5
P25
5
· P75
8
· max
19
On curve
5%
(2 / 44 cast on T3)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.