Windfall
Windfall appears in 10% of tracked Commander decks and, when drawn, reaches the stack 54% of the time, with a median first cast on turn 7.0.
Windfall sits in 10% of the 3699 distinct Commander decks that have played a tracked game on Playgroup Live, appearing across 357 decklists. That places it firmly in the role of a format staple for blue decks that want to refuel the table at the right moment.
The draw-to-play figure is 54%: just over half of drawn copies reach the stack before the game ends. That gap is worth reading carefully. Windfall is a sorcery that typically wins a timing contest with the rest of the hand, and players often hold it until opponents are running low on cards. The median first cast lands on turn 7.0, well past the early ramp window, which reflects that patient strategy. Of 682 instances brought to games, 191 were drawn and 104 were cast.
The commander distribution is broad: 285 distinct players have brought Windfall to a tracked game, and the single heaviest contributor accounts for just 3% of all instances. The card is spread across wheel-synergy commanders, artifact strategies, and mill builds alike. Nekusar, the Mindrazer leads the top-commander list, but the spread across archetypes signals a card valued for raw card advantage as much as for any specific combo.
- 10% of tracked Commander decks include Windfall
- 54% of drawn copies reached the stack before the game ended
- T7.0 median first-cast turn, reflecting a deliberate mid-game hold
- 285 distinct players have brought Windfall to a tracked game, indicating a well-spread sample
- 28% draw rate, consistent with a singleton in a 100-card deck
- 104 total casts recorded across all tracked games
First-cast turn
n=104The "good card" funnel
682 brought · 285 playersOf 682 Windfalls brought to games, 191 were drawn and 104 were cast, a draw-to-play rate of 54% that reflects a card players hold deliberately rather than cast on sight.
Players who cast this card win 30% of the time (n=104) , vs 27% when it never left the library (n=428).
When players drew this card but left it in hand, they won 39% (n=86) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +3.7pp; 95% confidence interval -5.1pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
215 instancesMost Windfall instances end the game in the graveyard, which is expected for a sorcery that resolves and goes directly to the bin. A small cluster finish in hand, representing copies drawn too late to cast.
Commanders that played this card
in tracked games-
1
Nekusar, the Mindrazer
15 decks
-
2
Xyris, the Writhing Storm
12 decks
-
3
Admiral Brass, Unsinkable
10 decks
-
4
Vnwxt, Verbose Host
9 decks
-
5
Doctor Doom, King of Latveria
8 decks
-
6
Vivi Ornitier
7 decks
-
7
Y'shtola, Night's Blessed
7 decks
-
8
Norman Osborn // Green Goblin
6 decks
-
9
Captain Howler, Sea Scourge
5 decks
-
10
Kwain, Itinerant Meddler
5 decks
Nekusar leads with 15 decks, but the top-10 spans wheel synergy, artifact, and mill archetypes, reflecting how broadly Windfall is adopted rather than a single dominant home.