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Part of Secrets of Strixhaven
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#26 white board wipe
·
Sorcery
·
Modern Horizons (MH1)
Live Play Data
Winds of Abandon
2%
Live Inclusion
Times Brought
1260
Decks Running
566
Median Cast Turn
7.0
Drawn → Played
61%
Format
First-cast turn
n=162
0%
T1
0%
T2
1%
T3
2%
T4
12%
T5
67%
T6-9
17%
T10+
Median
7.0
P25
6
· P75
9
· max
20
Cast same turn as drawn
26%
The "good card" funnel
1260 brought · 490 playersBrought to game
1260
Ever drawn
267
Reached battlefield
162
Still on board at game end
4
≥ +3.5pp
Players who cast this card win 35% of the time (n=154) , vs 23% when it never left the library (n=853).
When players drew this card but left it in hand, they won 28% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.0pp; 95% confidence interval +3.5pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
297 instances5.7%
Library
1.3%
Battlefield
58.9%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
38 decks
-
2
Giada, Font of Hope
26 decks
-
3
Kynaios and Tiro of Meletis
17 decks
-
4
Heliod, Sun-Crowned
13 decks
-
5
Queen Marchesa
13 decks
-
6
Whtz, the Bibliophile
13 decks
-
7
Gluntch, the Bestower
12 decks
-
8
Quintorius, History Chaser
9 decks
-
9
Ketramose, the New Dawn
8 decks
-
10
Anti-Venom, Horrifying Healer
7 decks
Card text
Winds of Abandon
Sorcery
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle.
Overload 

(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Modern Horizons (MH1)
·
Rare
·
Illustrated by Noah Bradley
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.