collections_bookmark
Part of Murders at Karlov Manor
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Winds of Rath
2%
Live Inclusion
Times Brought
631
Decks Running
305
Median Cast Turn
8
Drawn → Played
64%
Format
First-cast turn
n=87
0%
T1
1%
T2
0%
T3
5%
T4
7%
T5
61%
T6-9
26%
T10+
Median
8
P25
6
· P75
10
· max
18
On curve
13%
(6 / 87 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
631 brought · 290 playersBrought to game
631
Ever drawn
137
Reached battlefield
87
Still on board at game end
6
≥ +0.1pp
Players who cast this card win 36% of the time (n=76) , vs 25% when it never left the library (n=414).
When players drew this card but left it in hand, they won 17% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval +0.1pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
147 instances8.8%
Library
4.1%
Battlefield
54.4%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
107 decks
-
2
Eriette of the Charmed Apple
20 decks
-
3
Light-Paws, Emperor's Voice
17 decks
-
4
Ellivere of the Wild Court
13 decks
-
5
Uril, the Miststalker
12 decks
-
6
Zur the Enchanter
12 decks
-
7
Nelly Borca, Impulsive Accuser
11 decks
-
8
Galea, Kindler of Hope
9 decks
-
9
Wyleth, Soul of Steel
8 decks
-
10
Tuvasa the Sunlit
7 decks
Card text
Winds of Rath
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Drew Tucker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.