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Part of Murders at Karlov Manor
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Winds of Rath
2%
Live Inclusion
Times Brought
860
Decks Running
411
Median Cast Turn
7
Drawn → Played
64%
Format
First-cast turn
n=127
0%
T1
1%
T2
1%
T3
5%
T4
7%
T5
63%
T6-9
24%
T10+
Median
7
P25
6
· P75
9
· max
18
On curve
13%
(9 / 127 cast on T5)
Cast same turn as drawn
24%
The "good card" funnel
860 brought · 386 playersBrought to game
860
Ever drawn
199
Reached battlefield
127
Still on board at game end
9
≥ +1.5pp
Players who cast this card win 34% of the time (n=109) , vs 24% when it never left the library (n=556).
When players drew this card but left it in hand, they won 19% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.2pp; 95% confidence interval +1.5pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
213 instances5.6%
Library
4.2%
Battlefield
57.3%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
134 decks
-
2
Eriette of the Charmed Apple
35 decks
-
3
Light-Paws, Emperor's Voice
23 decks
-
4
Uril, the Miststalker
17 decks
-
5
Nelly Borca, Impulsive Accuser
16 decks
-
6
Zur the Enchanter
15 decks
-
7
Ellivere of the Wild Court
13 decks
-
8
Galea, Kindler of Hope
12 decks
-
9
Wyleth, Soul of Steel
9 decks
-
10
Gylwain, Casting Director
8 decks
Card text
Winds of Rath
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Drew Tucker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.