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Part of Murders at Karlov Manor
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#22 white board wipe
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Winds of Rath
2%
Live Inclusion
Times Brought
1444
Decks Running
630
Median Cast Turn
8
Drawn → Played
63%
Format
First-cast turn
n=201
0%
T1
0%
T2
0%
T3
2%
T4
6%
T5
64%
T6-9
27%
T10+
Median
8
P25
7
· P75
10
· max
19
On curve
9%
(13 / 201 cast on T5)
Cast same turn as drawn
27%
The "good card" funnel
1444 brought · 580 playersBrought to game
1444
Ever drawn
320
Reached battlefield
201
Still on board at game end
18
≥ +3.9pp
Players who cast this card win 35% of the time (n=195) , vs 25% when it never left the library (n=1018).
When players drew this card but left it in hand, they won 28% (n=111).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.6pp; 95% confidence interval +3.9pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
345 instances5.5%
Library
5.2%
Battlefield
53.3%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
177 decks
-
2
Eriette of the Charmed Apple
61 decks
-
3
Light-Paws, Emperor's Voice
38 decks
-
4
Nelly Borca, Impulsive Accuser
31 decks
-
5
Zur the Enchanter
30 decks
-
6
Ellivere of the Wild Court
24 decks
-
7
Uril, the Miststalker
22 decks
-
8
Sythis, Harvest's Hand
17 decks
-
9
Galea, Kindler of Hope
16 decks
-
10
Wyleth, Soul of Steel
11 decks
Card text
Winds of Rath
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Drew Tucker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.