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Winds of Rath card art
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Winds of Rath

{3} {W} {W} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
221
Decks Running
110
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Winds of Rath card

Winds of Rath

{3} {W} {W}
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Drew Tucker

Final zone distribution

31 instances
3.2%
Battlefield
35.5%
Graveyard
61.3%
Hand

The "good card" funnel

221 brought · 110 players
Brought to game
221
Ever drawn
31
Reached battlefield
10
Still on board at game end
1
10 of 100 times cast 10%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.