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Winds of Rath card art
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Winds of Rath

{3} {W} {W} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
265
Decks Running
127
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Winds of Rath card

Winds of Rath

{3} {W} {W}
Sorcery
Destroy all creatures that aren't enchanted. They can't be regenerated.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Drew Tucker

Final zone distribution

36 instances
2.8%
Battlefield
36.1%
Graveyard
61.1%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

265 brought · 125 players
Brought to game
265
Ever drawn
36
Reached battlefield
12
Still on board at game end
1

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.