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Part of Tales of Middle-earth
·
Instant
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Windswift Slice
1%
Live Inclusion
Times Brought
241
Decks Running
124
Median Cast Turn
7.0
Drawn → Played
57%
Format
First-cast turn
n=32
0%
T1
0%
T2
3%
T3
0%
T4
16%
T5
66%
T6-9
16%
T10+
Median
7.0
P25
6
· P75
8
· max
15
On curve
3%
(1 / 32 cast on T3)
Cast same turn as drawn
13%
The "good card" funnel
241 brought · 117 playersBrought to game
241
Ever drawn
56
Reached battlefield
32
Still on board at game end
1
≥ -9.1pp
Players who cast this card win 39% of the time (n=32) , vs 32% when it never left the library (n=154).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -9.1pp to +23.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances3.2%
Library
1.6%
Battlefield
63.5%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
17 decks
-
2
Voja, Jaws of the Conclave
14 decks
-
3
Galadriel, Light of Valinor
8 decks
-
4
Legolas, Master Archer
6 decks
-
5
Ghalta, Primal Hunger
5 decks
-
6
Lathril, Blade of the Elves
5 decks
-
7
Aragorn, the Uniter
4 decks
-
8
Ezuri, Claw of Progress
4 decks
-
9
High Perfect Morcant
4 decks
-
10
Jenova, Ancient Calamity
3 decks
Card text
Windswift Slice
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.