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Part of Tales of Middle-earth
·
Instant
·
Tales of Middle-earth Commander (LTC)
Live Play Data
Windswift Slice
1%
Live Inclusion
Times Brought
321
Decks Running
159
Median Cast Turn
7.0
Drawn → Played
63%
Format
First-cast turn
n=46
0%
T1
0%
T2
2%
T3
2%
T4
13%
T5
67%
T6-9
15%
T10+
Median
7.0
P25
6
· P75
8
· max
15
On curve
2%
(1 / 46 cast on T3)
Cast same turn as drawn
24%
The "good card" funnel
321 brought · 150 playersBrought to game
321
Ever drawn
73
Reached battlefield
46
Still on board at game end
3
≥ -6.9pp
Players who cast this card win 37% of the time (n=42) , vs 30% when it never left the library (n=205).
When players drew this card but left it in hand, they won 23% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -6.9pp to +20.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances4.9%
Library
3.7%
Battlefield
63.0%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Elven-Queen
24 decks
-
2
Galadriel, Light of Valinor
15 decks
-
3
Voja, Jaws of the Conclave
15 decks
-
4
Legolas, Master Archer
8 decks
-
5
Lathril, Blade of the Elves
7 decks
-
6
Aragorn, the Uniter
6 decks
-
7
Ghalta, Primal Hunger
6 decks
-
8
High Perfect Morcant
6 decks
-
9
Ezuri, Claw of Progress
4 decks
-
10
Marwyn, the Nurturer
4 decks
Card text
Windswift Slice
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Narendra Bintara Adi
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.