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Part of March of the Machine
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Creature — Human Knight
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March of the Machine Commander (MOC)
Live Play Data
Wintermoor Commander
1%
Live Inclusion
Times Brought
123
Decks Running
63
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=23
4%
T1
22%
T2
13%
T3
9%
T4
17%
T5
26%
T6-9
9%
T10+
Median
5
P25
2
· P75
7
· max
10
On curve
26%
(5 / 23 cast on T2)
Cast same turn as drawn
32%
The "good card" funnel
123 brought · 59 playersBrought to game
123
Ever drawn
30
Reached battlefield
23
Still on board at game end
12
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -35.1pp
Players who cast this card win 11% of the time (n=22) , vs 31% when it never left the library (n=77).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -19.5pp; 95% confidence interval -35.1pp to -3.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
32 instances3.1%
Library
37.5%
Battlefield
37.5%
Graveyard
3.1%
Exile
Commanders that played this card
in tracked games-
1
Sidar Jabari of Zhalfir
52 decks
-
2
Syr Gwyn, Hero of Ashvale
5 decks
-
3
Cecil, Dark Knight // Cecil, Redeemed Paladin
3 decks
-
4
Aryel, Knight of Windgrace
1 decks
-
5
Bartolomé del Presidio
1 decks
-
6
Elenda and Azor
1 decks
Card text
Wintermoor Commander
Creature — Human Knight
Deathtouch
Wintermoor Commander's toughness is equal to the number of Knights you control.
Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
2 / *
March of the Machine Commander (MOC)
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Uncommon
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Illustrated by Tyler Jacobson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.